Warhammer of Cacame Item in The Sora | World Anvil

Warhammer of Cacame

The Warhammer of Cacame is an artifact created during the False Age which was wielded by Cacame Awemedinade for much of his life. The weapon began as a relatively simplistic magical dwarven greathammer, but through his deeds and reforging, it grew into a holy relic worshiped by the cult of Vucar and eventually recognized as blessed by the Gods. Cacame himself discarded the weapon after it was used to slay Íle.  
The Warhammer of Cacame has undergone many different forms throughout its lifetime. Its head has remained relatively consistent, being about 10" in length and 3" in diameter with flat ends that have a 15° slope. The head is etched to resemble a bird's outstretched wings. A large spike sits on the top, which is more ornamental than anything, though it can be used as a crude spear if necessary. Small, polished almandine gemstones are set into the center of the head on both sides. Around the gems and on the spike are etched runes from which the hammer draws some of its magic.   Originally, the haft was 5' of nonmagical wood that is 1" thick. However, after being broken by Cacame's attempts to escape, it was replaced with a new, steel shaft of the same length. The new shaft was fairly ordinary, except it was etched with numerous runes to increase its power. Following its empowerment by Galvetrus, the weapon releases tendrils of black energy from its head when wielded in battle. These tendrils can be seen to briefly reach out and leech at anything that it strikes before being pulled back.  

Early History

The Warhammer was originally forged in 401 FA by a dwarven smith whose name has been lost to time. The hammer was created for the military of Dobar Odkish. It was wielded in several campaigns against the Ethonarena by Ùnil Usithzágod, a commander in the army, who put it to good use, claiming numerous kills. At this time, it was simply a steel dwarven greathammer with a wooden haft, featuring minor runes from dwarven engravers empowering it against elves. Before long, it had a small reputation among the Ethonarena, while Ùnil gave it a now-forgotten name.   In 407 FA, Ùnil was leading his unit home from a campaign against Loramocuri when they were ambushed. The elves targeted Ùnil and quickly slew him, throwing his unit into a rout. Cacame Awemedinade came across the scene of the battle and, desiring vengeance for the death of his wife and wishing to enlist, charged to attack. The unexpected ferocity of the poorly-armed elf rallied the unit, who drove off the ambushers and secured the field. Though Cacame was wounded in the fighting, the impressed dwarves gave him the hammer as a prize and allowed him to join their ranks.  

Cacame's Weapon

Cacame continued to wield the weapon against the elves and it quickly became his signature weapon. Throughout the rest of the campaign against Loramocuri, he was never without it. Dozens of individual kills were attested to Cacame and the weapon. He utilized it in his duel with Nithe Asecavoli. After being proclaimed king, Cacame was rarely seen without the weapon, carrying it much as other kings might a scepter. The hammer was used in combat against Sokröx, Egngun, and other engagements.  

Reforging and Empowerment

When Cacame woke from his fugue, he attempted to use the hammer to break through the locked doors of his throneroom. However, the handle had rotted through the years and snapped under the force of the blow. After Cacame escaped, he had a new haft constructed of sturdy dwarven steel. The haft had several new runes etched upon it, improving the enchantment and strengthening its powers against elves. During his campaigns against Sommara, it proved to be quite effective even against finscales and elves who had received the Blessing of Íle.   During Cacame's duel with Íle, the hammer proved ineffective against the demon. However, it suddenly began emitting tendrils of black energy moments before it struck a killing blow. This proved to be the work of Galvetrus, who had infused the hammer with some of his power in order to bring the downfall of the demon god, transforming it into its current state.  

Fate

After the battle, the weapon was cast aside by Cacame, who refused to touch it again. Priests of Vucar proclaimed the weapon a holy relic and mistook Galvetrus's power for their own god's. It was taken up by the priests and venerated for some time before their cult was snuffed out. Following this, it briefly came into the hands of Baron Ugath Ubgar, before he sold it to cover numerous debts. Its history after this point is spotty and incomplete and its current location is unknown.
Item type
Weapon, Melee
Manufacturer


Cover image: by Denis Khusainov

Warhammer of Cacame

Weapon Legendary (this item requires attunement)

The Warhammer of Cacame is an artifact created during the False Age which was wielded by Cacame Awemedinade for much of his life. The weapon began as a relatively simplistic magical dwarven greathammer, but through his deeds and reforging, it grew into a holy relic worshiped by the cult of Vucar and eventually recognized as blessed by the Gods. Cacame himself discarded the weapon after it was used to slay Íle.   Magic Weapon. The Warhammer of Cacame is a magic weapon that grants a +3 bonus to attack and damage rolls made with it. It deals 2d6 additional bludgeoning damage to elves or demons.   Random Properties. The Warhammer of Cacame has the following random properties:

  • 2 minor beneficial properties
  • 1 major beneficial property
  • 2 minor detrimental properties
  • 1 major detrimental property
The detrimental properties are suppressed while the warhammer is attuned to Cacame himself.   Fuliginous Burst. When swung, the Warhammer of Cacame releases tendrils of fuliginous energy that can be used by any creature with darkvision to see as if they were in dim light, despite any other lighting conditions. Additionally, any foes struck by the Warhammer take an additional 2d6 points of necrotic damage.   Heavy Impact. Any creatures struck by the Warhammer of Cacame must make a DC 20 Constitution save or be stunned for 2d4 rounds.   Destroying the Warhammer. An elf of pure heart who has never held a negative thought must slash their wrist and coat the head of the Warhammer with their blood. Upon doing so, the Warhammer will suck the soul of the elf from their body, then crack and shatter in a flash of blinding light. The elf must willingly make the decision to sacrifice their life to the Warhammer to destroy it and be fully aware of the consequences. If the elf is deceived, under any sort of compulsion (magic or otherwise), or has doubts, the ritual will not work.   Alternately, if all elves in the Sora are slain, the Warhammer will lose all its power, becoming an ordinary maul.

Type Damage Damage Range Properties
Martial Melee 2d6+3 Bludgeoning

Weight: 15lbs


 

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