Dreor the Red – God of War Character in The Secret World of Greenwold | World Anvil
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Dreor the Red – God of War

Dreor, also known as God of War, he is the son of Beran the Seven-Souled – God of Birth ,and Mirrah, The Reflectionist – Goddess of Destiny. Dreor is often depicted as a young man with a helmet and armor, carrying a spear and shield.   According to myth, Dreor was born fully armored and ready for battle. He was a fierce and skilled warrior, and was often called upon by his fellow gods to fight in their wars. He was also responsible for inspiring courage and bravery in soldiers, and was worshipped by many as a patron of soldiers and warriors.   Dreor was known to be impulsive and quick to anger, and was often at odds with his fellow gods. As they saw him as bloodthirsty and cruel. He was often at odds with his siblings, particularly Andgyt the Studious – Goddess of Lore, the goddess of knowledge.He was also prone to jealousy and envy, and was known to have caused conflict and strife among the gods and mortals alike. Despite these flaws, Dreor was a powerful and respected deity, and his name was revered throughout Greenwold.   Despite his negative reputation, Ares was worshipped by many mortals as a god of war and victory. He was often invoked before battles, and was believed to grant strength and courage to his followers.   Dreor was also known to be unfaithful to his wife, Ellendaed - Goddess of Valor , the goddess of Valor. He was often depicted in myths as having affairs with other goddesses and mortal women, which led to conflicts and jealousies among the gods.

Divine Domains

War Domain

Divine Symbols & Sigils

The emblem of Dreor is a Triskelion, The triskelion is a symbol that consists of three interlocking spirals. It is often associated with warrior culture, as it is believed to represent the idea of progress and forward movement.

Tenets of Faith

*Douse the Flame of Hope. It is not enough to merely defeat an enemy in battle. Your victory must be so overwhelming that your enemies’ will to fight is shattered forever. A blade can end a life. Fear can end an empire.   *Rule with an Iron Fist. Once you have conquered, tolerate no dissent. Your word is law. Those who obey it shall be favored. Those who defy it shall be punished as an example to all who might follow.   *Strength Above All. You shall rule until a stronger one arises. Then you must grow mightier and meet the challenge, or fall to your own ruin.
Children

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