Rules of Trade
The Rules of Trade are a series of rules that the goblin mercantile factions within the Kingdom of Perran follow to ostensibly ensure all of their business dealings are done fairly and honestly for all parties involved. In practice, they tend to be more of a practical list of how to screw over your rival politely. Officially there are supposed to be three hundred and nineteen rules, though the exact number and order of them seems to vary somewhat from dynasty to dynasty (or even from goblin to goblin). While non-goblins are aware that there are rules, most goblins will not teach them to outsiders as they fear it would give their enemies an unfair advantage. Most non-goblins going into business dealings with goblins just presume going into negotiations that the goblin will always try to get the better deal and act accordingly.Goblins say they have 319 Rules of Trade that govern all their business dealings and accquisitions to ensure a fair and honest deal for all parties concerned.
Anyone who has traded with goblins say there is only 1 Rule of Trade: If a Goblin can screw you over to get ahead… they will!!!
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