Dalbork
Dalbork is a sea trading port that connects Volduhr's findings with the rest of the Realm. It mainly trades with Mardu, sending in the countless discoveries of Loutjün's expeditions. This includes ancient statues, jewelery, pieces of writing, etc. Pretty much whatever salvage you can think of. Dalbork may not be as popular as Mardu or Volduhr, but that doesn't make it any less important. If it wasn't for this settlement, Volduhr would merely be hoarding invaluable objects that have nowhere to go.
Smugglers find comfort within the territory of this settlement, as with a pouch of coin and a good reputation (As well as the right contacts) you can get access to fairly valuable items. With the expedition's findings, many magical trinkets arrive every few days, and those that wish to get a hold of them directly without Ironclaw's regulations can count on the many professionals in Dalbork.
Recently, however, there's been a new development within Dalbork. By King Drogan's order, mining efforts have been branched into the Island of Discovery, which has led to many Ironclaw miners and Metallurgists finding their way here after the discovery of a rare Milax deposit within Storvak's mountains. As such, many inhabitants of Dalbork feel as if their territory is being invaded by industrialization, and having more eyes on them is detrimental for the smugglers of the Island. But this is not the case for all of Dalbork's inhabitants. Many welcome the technological advancements of the Age of Progress, and seek to assist the Kingdom's efforts of expansion. This has resulted in a clear divide in Dalbork, with two groups forming: Anti-Expansionists and Pro-Expansionists
Pirates
Pirates have begun popping up around the surrounding seas of Storvak (At least more than usual). With how much Milax is worth, any pirate worth their salt has mobilized to try and intercept shipments around the island. The main captain that's led this movement is Captain Brun, an Earth Genasi that runs the Floating Stone Fleet.
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