The March takes the classic D&D style fantasy setting and brings it into a period based on the Industrial Era and Gilded Age of the late 1800's and early 1900's. While an industrial revolution is taking place, magical power is being harnessed by new methods along with technology, becoming both prevalent in life and making minor and temporary magical items common place. The culture of the world has changed as well, with systems of monarchy and feudalism steadily replaced by democracy, businesses, politicians, and merchants. The nations are recovering from a war that encompassed most of the known world, and many wonder what will happen now.
Four known continents make up the known world of Errath
and are home to its many nations. The initial development of the setting focuses on The Imperial Republic of Addam
and the Western continent of Alkay
that it dominates. The core pages are for the Dungeons & Dragons 5th Edition rules, but rules for other systems have been worked on as well.