Karna Pengaia
Adventurer Karna Pengaia
Physical Description
General Physical Condition
Above average physique, unremarkable constitution
Body Features
Fair skin, fairly impressive build
Facial Features
Sharp facial structure, small scar on left cheek
Identifying Characteristics
Small scar on left cheek
Physical quirks
Right handed, lax posture
Special abilities
Solar Fire Magic
Apparel & Accessories
Baggy combat clothes meant for comfort, black and orange with white accents
Mental characteristics
Gender Identity
Male
Sexuality
Heterosexual
Education
Combat Training
Morality & Philosophy
-Philosophy: Live for yourself and what you believe in
-Moral Alignment: Neutral Good
Personality Characteristics
Likes & Dislikes
Likes: Warmth, soft things, stories, interesting artifacts, sunsets, sleeping in
Dislikes: Bugs, Overexposure to nature, cold, false accusations, unfair judgement
Virtues & Personality perks
Is willing to help people he cares for even in dire circumstances
Vices & Personality flaws
Likes to be lazy when he can, is air-headed at times, can be easy to scare, gets anxious over a lot of things
Personality Quirks
Sometimes mutters or talks to himself when thinking.
Social
Family Ties
Father-Torchwick Pengaia
Mother-Illick Pengaia
Adopted Elder Sister-Neopolitan Pengaia(Frostborn)
Wealth & Financial state
Possesses a fair amount of money from consistent work as an Adventurer but not enough to be considered wealthy due to mainly doing smaller jobs.
Spell Book
Tier I:
-Spark
1-level Evocation
Casting Time Concentration, 1 action
Range 5ft
Duration Indefinite
Components Somatic
Burn your target for as long as you maintain concentration.
At higher levels: add 1d6 damage per spell slot level.
Class(es): Solheart Sorcerer, Nightmare Summoner
-Elemental Whip
1-level Evocation
Casting Time Action
Range 5ft
Duration one turn
Components Somatic
Materials None
Conjure an Elemental whip as your primary weapon for one turn. You are proficient with this weapon.
At higher levels: Deals increased damage at higher levels.
Tier Damage
1 2d6 +2
2 3d6 +3
3 4d6 +4
4 5d6 +5
Class(es): Any Element except Ice, Earth and Order
-Torchlight
1-level Evocation
Casting Time 1 action
Range 20 feet
Duration 1 hour
Components Somatic and Material
Materials 3 ounces of gunpowder
creates a small ball of fire that burns with bright light in a 20 foot radius and dim light in a 20 foot radius. Duration can be increased by 1 hour by adding another ounce of gunpowder or a half pint of oil. The flame is sticky and can be stuck to walls or objects.
Class(es): Solheart Sorcerer, Nightmare Summoner
Comments