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Staff of the red mage

A staff made from three sturdy white tree branches that wrap around each other and spread out around the top. The branches firmly hold together a rough-looking red prism that emits a faint glow and acts as a source of warmth.   The staff has a maximum of 10 charges. While holding it, you can use an action to expend a number of charges to cast one of the following spells from it, using your spell save DC: burning hands (1 charge), fireball (3 charges), or wall of fire (4 charges). Alternatively, you may spend a number of charges to enhance a spell that deals fire damage. The number of charges consumed is equal to half the spell slot's level (rounded up) +1. An enhanced spell is cast as if casting it with a one-level higher spell slot.   The staff regains 1d6 expended charges when being held in non-magical fire for at least one minute. This can be done only once every long rest. If you expend the last charge, roll a d20. On a 1, the crystal at the top of the staff blackens and the staff loses its powers.
Staff of the Red Mage
Type Weapon, other
Rarity Very rare
Requires attunement Yes
Damage (physical) 1d4 blunt

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