Cloud Shark
Traits
- Pact Tactics: The cloud shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 ft. of the creature and the ally isn't incapacitated.
- Keen Smell: The cloud shark has advantage on smell-based Perception rolls.
- Blood Frenzy: The cloud shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.
- Amphibious: The cloud shark can breathe air and water.
- Cloud Diver: The cloud shark can swim through clouds as if it were water.
- Gushing Charge: When in the air, if the shark moves at least 20 ft. in a straight line to a target after taking the dash action, it may make a Bite as a bonus against that target action that deals 1d6 additional Froce damage on a hit.
Actions
- Bite: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage
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