Playable Classes in The Land of Cree | World Anvil

Playable Classes

Barbarian

A Sendesti grabs his falcion and turns towards the approaching orcs, he feels adrenaline rushing through his blood and silently begins the the Kyl'narpoe or Sendesti Blood Dance.
A larger then normal half-orc stalks through the desert, his brother behind him and his grandfather behind him, both speak into his ear as they flicker like mirages, echoes of the past. They speak of ancestors and of the old days. They begin to speak of the laughing dogs that have begun to follow him as well.
 

Bard

The young Stringetti captain jumped the the helm of the airship as the leviathianic dragon flew below the ship. Fear came naturally to the crew, but even more naturally did the rousing song that came to the captains lips.
 

Cleric

 

Druid

 

Fighter

 

Monk

Three teenage halflings are enjoying a night swim in a lake, they turn to see a figure on the shore holding a thick heavy shortsword and wearing a mask. They look to each other and when they look back the figure is gone. The next day the bodies of the halfings are discovered, scattered around their campfire. A young sendesti female walks softly over the dunes and enjoys the sun soaking into her spirit. In the distance, a monstrous scorpion stirs from her feet moving the sand. She turns and grins, sunlight forming in the palm of her hand.  

Ranger

 

Rogue

 

Sorceror

 

Warlock

 

Wizard

 

Blood HunterNew!

The demonic orc thrusts his large cleaver into the gruff old man, the man looks up from the blade and his eyes are pale, his body slumps even as his soul reaches for the hand axe at his side.
The elf moves swiftly through the crowds, the mutagen in her blood causing her to be even more agile but also making her oblivious to the three figures hiding in the shadows that move forward as she passes.
    This exciting class by Mathew Mercer can be found here!  

NightbladeNew!

A man sits in the bathhouse, back to the door as three Sengetti warriors move into the steamy room behind him. The man smiles and slides his hand beneath the water, hiding the condensing mace formed from shadows in his hand. He begins to turn as they close in.
Confident in her power, an angel stares down a vile tiefling, one of the many agents of evil. However, when their eyes meet, it is not the tiefling that shudders with fright, but the angel: for once in her thousand-year life, she feels the horror of true fear.
A young boy bites his lip as he stares intently at his shadow hoping to finally have a friend to talk to. One day he notices the shadow looking back. He grins and steps forward to hug his dark new friend. As he touches the shadow he begins to fade and watches as the shadow starts to stare more intently back and begins to bite its lip. A last look reveals the dark chain the shadow child has in its hand as it stalks towards where his parent sleep, and the boy himself becomes a shadow.
  We use the Nightblade class updated to 5e by Chris Moore and made originally by Ascension Games found here!  

WitchNew!

A tattooed elf, veiled and cloaked, draws his obsidian dagger across the sand, calling forth from the lines a ghostly apparition to help him and his allies find their way. A trio of halfling hermits gather among candles and incense, chanting words of power to bait spirits from the shadows. The bejeweled human, dressed in exotic garb and golden chains bellows a spell which echoes with the voices of an army of lost souls, a fiendish glint in his eyes as blood drips from his palm. Unlike shamans who pray to the spirits of nature, witches trap the tormented souls of intelligent beings lost betwixt the realm of the living and the beyond. As a witch, you learn to summon these souls and bind them to your will, gaining protection from them as well as the power to de-bilitate your enemies. As you attain higher levels, the circle you join grants you further abilities which extend the usefulness and power of these bonds in different ways.   We use the Witch class made by Zarieth found here!
Suggestions by Highfather!
We are open to flavor text changes. Anything outside of mechanics can definitely by changed. Anything within mechanics will be reviewed and accepted by will ALWAYS be at the discretion of your head DM. Example: One of my personal favorite classes is the Druid Circle of the Spores. I prefer it re-imagined as a druid made of a swarm. Another would be making a "Jason" like Monk. no matter how much you run he is always just right behind you walking, and if he gets too close... well he hurts you.   I like open groups, a group that begins together usually has a better chance of pulling off that awkward "We just met but I will have your back forever" period of time. Talk to your fellow players.   If you are new, stick with a Fighter or Wizard your first time. Honestly I would say fighter because it has the least learn time involved. More then likely, your character will die. Take the time to get comfortable with the rules before you play your warlock who steals his power from the Night Witch herself.
These are only suggestions.

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