Weapons of Progression
Weapons made by the tinkerers at the Church's Wake Workshop, the Weapons of Progression are a basic and streamlined version of the SOL Weapon made by Hymcrazala.
The six Weapons of Progression:
- Scimitar of Progression
- Shortsword of Progression
- Shortbow of Progression
- Wand of Progression
- Rapier of Progression
- Battleaxe of Progression
Mechanics & Inner Workings
When a player uses a SOL Weapon they can choose to channel some or all of the experience that they would receive into their weapon. It then levels up much like a character. All SOL Weapons including the Weapons of Progression start at 1st Level and can be advanced to 10th Level. As they level up they gain a modifier which applies to their Attack and Damage as well as other effects.
A player can choose to have Merchatron 37000 buy their weapon at any time for which they will receive 75% of the experience stored and gold equal to (Weapons Level -2) * Weapon's Base Cost. Alternatively, a player can choose to dismantle their weapon and channel 100% weapon's earned experience into another Soul Weapon of their choosing by paying Merchatron an amount of gold equal to the experience they wish to transfer.
Weapons of Progression Leveling
Level | Experience | Modifier | Effect |
---|---|---|---|
1 | 0 | 0 | N/A |
2 | 300 | 1 | N/A |
3 | 800 | 1 | N/A |
4 | 2500 | 2 | Choose either Acid, Force, Fire or Cold, any additional damage your weapon deals is of this type. |
5 | 6500 | 2 | Your weapon can be used as a light source. |
6 | 11000 | 2 | When wielded, this weapon grants a +2 modifier to Intelligence and Wisdom saves while in combat. |
7 | 16000 | 3 | Your elemental damage deals 1d4 extra damage per hit. |
8 | 22500 | 3 | After a successful hit, gain advantage on your next attack roll. |
9 | 30000 | 3 | If you deal the final killing blow, add 10 to your fortune modifier for the combat encounter. |
10 | 40000 | 4 | Treat a natural roll of 19 as a crit. (Or 18 if already applied). |
Rarity
Rare
Base Price
5000
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