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The Fractured Eden

Scope

The motivation behind building The Fractured Eden

To co build the ultimate dnd setting where we can compile all our ideas over time.

The goal of the project

We want a world that every homebrew campaign of ours can fit into, there will always be whatever we want or need in this world.

The Fractured Eden's Unique Selling point

The uniquess of this world is that it is not unique...as in we will ruthlessly steal from other shows, games, and stories to compile into ours making it the most chaotic, wacky, and interesting world.

Theme

Genre

High fantasy

Reader Experience

The world will feel like a magic filled chaos realm where everything and anything can be found.

Reader Tone

Half dark half light. It is an incredibly dangerous place because it is filled with unknown species and flora, unknown races and factions, unknown cultures and rules, and...Lee.

Recurring Themes

High magic, adventure, chaos, humor, danger

Character Agency

Limited. They can gain power but there is a cap and getting too much power or recognition comes at a price.

Focus

Kingdoms and thier relations

Groups and factions

Races

Story of how the realm was created

Story of how the kingdoms were formed

Possible wars since then (Lee almost being overthrown)