Medyr Mawr Aep Yn Dffryn
Medyr Mawr Aep Yn Dffryn
Medyr looks much like the picture, with about 30% more Jack Sparrow
Medyr is legally dead back home and he's quite happy for things to stay that way thank you very much. He's always been a bit of a scoundrel, even the navy career his family forced on him wasn't quite enough to straighten him out - a fact he's quite proud of.
After the awful wreck at Anabaiðl, presumed dead by all, Medyr took the chance to escape. It quickly turned out working freelance as a mercenary wasn't all that Medyr imagined it. He's come across the sea, using his real name for the first time in two years, for a fresh beginning and for new opportunities
Mental characteristics
Gender Identity
Cisgender Male
Sexuality
Fairly Straight, but with the right man, clean-shaven, enough wine . . . who knows?
Education
Given a full aristocratic education as a child and teenager; high literature, poetry of all varieties, economics, politics, military theory, rhetoric, mathematics, geography, astronomy, history etc. Though it was cut a bit short, he still has a fairly well-rounded education.
He was also taught to read, write and speak several dialects of elven, he has a particular fondness for elven epic poetry
He can also read, write and understand deep speech - don't ask
Employment
First and only formal employment was in the navy. At seventeen he was commissioned as a leftenant onboard the Ddraig Du, under Captain Angharad Rhys. When, after four years, Captain Rhys died of a disease, Medyr was promoted to replace him and captained the ship for another three years.
After seven years service on the Ddraig Du Medyr was reassigned to the Ceffyl Dŵr. It was a promotion to a larder ship, but Medyr much preferred his first ship, and the crew he knew.
After the wreck, Medyr survived for these last two years on intermittent work as a mercenary, caravan guard and bodyguard. it's been dangerous and unreliable work and he's hoping adventuring might be more lucrative, if not safer.
Personality Characteristics
Likes & Dislikes
Likes:
Poetry,
Romance Novels,
Theatre,
Lavender,
Calm Seas,
Wine,
Most Alcohol,
Fine Food,
Silk,
Women,
Good Maps,
Baths,
Paintings,
Dislikes:
Bad poetry literature & theatre,
Feeling Dirty,
Stubble,
Ale,
Storms,
Squids & Octopuses,
Being Lost,
People who don't like the Arts,
Uneducated People,
Royalty & High Nobility,
Hygiene
Impeccable. Medyr brings perfume, soap and his shaving kit with him while adventuring
Social
Contacts & Relations
Nobody on this continent, and they all think he's dead anyway.
Family Ties
Medyr's never met his mother, many noble bastards don't. His father used to talk about her sometimes, a beautiful elven woman, gold of hair and green of eye. That's where Medyr's eyes come from, he used to say. Medyr's never met her though, he thinks he wouldn't recognise her.
He would have liked hearing about her more if Father didn't talk about her in front of his wife, who, quite understandeably, hated hearing him talk about her with such longing in his voice. Medyr found it hard to hold that against her, political marriage notwithstanding. He was less willing to forgive her for her clear dislike and cruelty towards him. She was so damn happy to see him gone, shipped off to the navy at seven-fucking-teen. He's still not sure why Father let him go without any real fight, maybe he decided to pay more attention to his trueborn children now that they were old enough to count to ten.
Everyone in Llanad Tor thinks he's dead, and Medyr is happy for it to stay that way, with maybe the exception of Alys. It's ironic, she's the reason he had to leave, as well as the only reason he might return. the Duke's nice was decidedly off-limits for a half-human bastard of a Viscount, but Medyr didn't care and, as it turned out, neither did Alys. They carried on for a few months but it was inevitable they'd be discovered. It could have been much worse for him if Alys hadn't pleaded with her uncle in his defence, but it was still a serious scandal.
He couldn't stay in the city, obviously, his father's wife was quick to suggest a career in the navy and he was gone within a week. He hasn't seen Alys since, he'd like to find out what's happened to her but knows he'll likely never see her again.
Religious Views
Medyr has never been the pious type, much preferring to drink the libation wine rather than pour it out. Maybe, he wonders, that's why he's had such awful luck with the supernatural, or maybe fate just likes to watch him suffer. She must be cruel right? For the world to be in the state it's in.
Medyr hasn't prayed in years, and, considering just who might now be listening, he isn't going to start anytime soon.
Social Aptitude
Ever since he was a child, Medyr has always been charming. He found he was always able to get what he wanted out of people if he talked at them long enough. He was observant, he was able to find out what people wanted and get it for them, in exchange for some form of favour or good will. After some trial and error, and some deeply unpleasant punishments, he was a deft liar, always seeming to know what to say and how to spin a web to get what he wanted.
As an officer he developed a new set of skills, he learned how to be commanding, how to give orders in a tone that people obey before they think, how to manage people and lead, to keep the crew satisfied (usually extra grog rations). He also learned how to threaten properly, after a year he could spit insults for three minutes without repeating himself, in common or elvish.
Mannerisms
Medyr is generally civil, with a faint air of mockery and sarcasm unless he's specifically suppressing it. When he skips into drill sergeant mode he unconciously mimics the clipped accent of Rhys, his first captain
Hobbies & Pets
Though he's a competent rider, Medyr has never really liked animals, and, coincidentally, they've never really liked him. As a teenager, still in Llanad Tor, Medyr enjoyed the literature and poetry that made up a substantial part of his education. On board the he kept up this interest, his cabin always had a half-dozen books and works of poetry - as well as his own half-formed compositions. He also picked up another hobby in the navy - drinking. As time went on he sank deeper into the bottle and read less - he stopped composing entirely, first on the Ddraig Du and later on the Ceffyl Dŵr. After the wreck he lost the remainder of his collection, he hasn't enjoyed a novel in years. Now he mostly drinks.
Speech
An odd mixture of aristocratic refinement and the foul mouth of a sailor, Medyr can switch between soft, icy courtesy and the blistering tongue of a drill sergeant in the blink of an eye.
Relationships
Wealth & Financial state
Brought up in the affluence, Medyr lived a life of considerable luxury in Llanad Tor. His life as an officer was comparatively lesser, but still comfortable.
Ever since the wreck he's been suffering from intermittent employment as a mercenary and the instability that comes with it. He has still not adjusted to his reduced circumstances, and exacerbated his poverty sometimes by spening money on luxuries he cannot truly afford, such as, expensive ship's passage that leaves him broke on arrival, desperate for some quick cash

Alignment
Chaotic Neutral
Age
29
Date of Birth
07/07/1380
Birthplace
The City of Llanad Tor
Spouses
Siblings
Children
Gender
Male
Eyes
Blue - Green
Hair
Black
Skin Tone/Pigmentation
Pale
Height
180 cm - 5"11
Weight
75 KG - 165 lbs
The First Steps
28/4/1409
Session Report (12/10/2023) 16/4/1409 - 28/4/1409
Party: Medyr, Stefn, Scribbles, Dessik.
Travel: 6 Hexes straight northwest and back.
Account: We set out travelling northwest to explore for swamps and forests. We moved swiftly through the twisted forest and hills thanks to Dessik's experience in the wilds, I'd much rather the sea personally but I'd need a bloody ship. We were able to conserve much of our travel rations and ate well on fresh game, mostly birds and rabbits, thanks to Dessik's hunting.
After six days travel out, with Dessik deciding the land ahead looked barren and unforageable and mindful of our food stocks for the return journey, we set about searching the area. We happened on some foreboding ruins, ancient and weathered, when we heard Goblins. Upon careful investigation, we saw a group of four of them cooking around a campfire, guarding the top of a set of stone steps heading underground.
They were caught wholly off-guard by our attack and promptly slain. After a brief investigation, we cautiously descended the steps to find a large chamber where an armoured Hobgoblin directed a group of Six Goblins in weapons training. Again we ambushed them, Dessik's uncanny affinity for shadow allowing him to shoot to great effect. Afterwards we discovered a letter on the Hobgoblin's corpse, adressed to one Grunk, instructing him to train his team in order to attempt the "Tower of Ragnarok."
Descending deeper we came upon a room filled with corpses of all manner of humanoids, piled in high several places. The stench of rot and blood hung thick in the air as we, pausing in our horror to take in the scene, perceived a group of seven shambling Zombies. Scribbles had an ingenious idea - quite unusual for a Kenku, I wonder what inspired him? - to cast an illusion of a dark cloud as cover for us to shoot from. It worked better than we imagined, the Zombies ,barely intelligent enough to notice that anything was out of place, were slow to recognize the threat and were dealt with quickly.
The next room we came to was also thick with the smell of the dead and we saw there three Ghouls. The fight was viscious but we did prevail, killing all three in quick succession. In that room we did find no small number of gold pieces. In this room also there were corpses strewn about, half-eaten and half-rotted. Greatly weary by now, we decided to head back to the surface, but first we looked into the next room down and saw a Fiendish Night Hag in her lair. We could not at that time deal with her, and someone will have to return to deal with her sometime soon.
The Journal Entry’s title
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