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The Demon Princess

  • 1253 AP

    28 June
    1253 AP

    2 July

    Sloth Fever

    The group of travelers sets out to bring medicine to the town of Murkhil. Along the way they encounter bandits that try to steal the medicine, but they manage to drive them off. After 5 days they arrive just in time to safe the town.

  • 1253 AP

    2 July
    1253 AP

    4 July

    A Tomb in the Hills

    The adventurers travel north towards the city of Wyryndam. Halfway there they encounter a wrecked cart with a trail of blood leading into the hills. After investigating they find an old tomb where the unlucky traveler is sacrificed. The group slays the bandits and continues on their travel.

  • 1253 AP

    4 July
    1253 AP

    6 July

    Lord Emmerling

    The group continues their journey north towards Wyryndam. They arrive at night and spend the night at the tavern. Henk decides to go outside and sees a group os guards rushing towards the lords manor overlooking the town. He decides to inform the rest of the group and goes to see what's going on. They interrupt Lord Emmerling in a meeting with the guards where they discuss a problem with the nearby orc clan. Emmerling asks the group for their help. The next day they set out to find the orc camp. After marching for two days they are ambushed by an orc patrol in the night and manage to survive, but two of Emmerling's men are wounded.

  • 1253 AP

    7 July
    1253 AP

    8 July

    The Orc Camp

    The next day they continue their journey to the orc camp. They witness an increase in orc activity throughout the day until they reach the camp. In the cam Henk is challenged by some orcs to a duel in the fighting pit. Henk hesitantly agrees and defeats the orc, but spares him, bringing the orc dishonor. When they arrive at Inkathu's tent they are wlecomed. Inkathu expresses that he is interested in peaceful relations with their neighbors, but many orcs in his clan resist these ideas. They need to convince them that the other people of Rasfadal are worthy of respect. Inkathu tells them that orcs have gone missing in near the Feylin Forest. Returning these orcs may be a first step in establishing peace. The group heads south towards the forest where they encounter three elven guards, taking the orc prisoners back to their leader. After a short attempt at negotiating a fight breaks out and the group kills one elf in the process. They send a note to the leader of the elves to explain their intentions and decide to bring the orcs back to the camp.

  • 1253 AP

    8 July
    1253 AP

    9 July

    First Steps Towards Peace

    The group heads back to the orc camp and informs Inkathu about their success. Inkathu thanks the group, but Morzog, his right hand, is not pleased that they're dealing with non-orcs. On their way out of the camp Henk is encountered by the orc he beat earlier. This time the orc intends to settle the score and humiliate Henk, but Henk takes his defeat honorably. Together with Lord Emmerling the group heads out to Burnard to look for Pippelon's lost niece. The next day they arrive at Burnard.

  • 1253 AP

    9 July 13:00
    1253 AP

    9 July 20:00

    A Grim Meeting

    The group travels to Burnard to look for Seraina. After doing some research they find out she'd been staying at the local brothel. In her room they find a book about the dark gods and a summoning circle. They perform the ritual and encounter a demon or Morlorrim who tells them that Seraina has been taken and will eventually return. The group tries to fight the demon, but he manages to escape. They take the book to the town priest who will see what he can find out for them. Before they go to bed, the town is attacked by a horde of orcs.

    Location
    Burnard
  • 1253 AP

    9 July 20:00
    1253 AP

    11 July

    Evil Strikes At Midnight

    A band of orcs led by Morzog attacks Burnard in large numbers. The town militia is outnumbered and only half up for the task, but with the help of HAP the orcs are scattered before they get a chance to breach the town wall.   The next day HAP goes to meet the Father Darven, but find he has been murdered in the night. In his office they find a letter written to the Bishop of Feryndon, requesting access to their library, but Darven was killed before he could finish the letter.   After handling some business in Burnard they find a ship to sail to Feryndon. Right before they leave they are joined by a young girl Federika .

    Location
    Burnard
  • 1253 AP

    11 July
    1253 AP

    12 July

    Trouble at Sea

    It isn't long after leaving Burnard aboard the 'Vreijheijdt' that the crew spots a storm brewing to the north. Some of the crew prefer to avoid the storm and sail through the bandit infested swamps, but others would rather stay clear of the swamps and risk going through the storm. HAP suggest that they have plenty experience fighting bandits, but can't do much against storms, and they change course to sail through The Swamps. The manage to avoid most of the storm, but for a brief moment have to sail through tumultuous weather. Lightning strikes the crow's nest with Anlen in it and a fire breaks out. HAP and the ship's crew react swiftly and manage to avoid serious damage to the ship.    The next day they encounter several barrels of Arnallan wine, the best wine in Rasfadal. Henk buys one of the barrels for the crew. When they are celebrating their catch that evening something climbs aboard the ship. A group of seaweed monsters attacks the crew. HAP and the crew manage to fight off the monsters and later that evening arrive in Feryndon.

    Location
    The Swamps
  • 1253 AP

    12 July
    1253 AP

    15 July

    A Castle Besieged

    Upon arriving the group joins the sailors in the Red Rabbit Inn where they feast and drink before going off to bed. The next day they get up early to head to the Church of Feryndon to speak to Bishop Martus. Along the way they are ambushed by a group of cultists of Morlorrim. A fight ensues and the cultists are defeated. At the Church of Feryndon they are greeted by Sister Valerie, who tells them the bishop has left town 8 days ago to lay siege to Mystdal. The group make haste to catch up and after 2 days arrive at the castle besieged by Bishop Martus and some 1500-2000 troops. Martus informs them that he can't abandon the siege and Henk offers to help with the siege. As they are looking for a hidden way into the town the group stumbles upon an underground river. @Anlen uses her wildshape to turn into a fish and follows the river. At the end of the river see find what looks like a well. She climbs up and comes face to face with an alarmed guard who insists she explains her business.

    Location
    Soravia
  • 1253 AP

    15 July
    1253 AP

    16 July

    Weakening the Defenses
    Military action

    Anlen, face to face with a castle guard, quickly drops back down into the well and flees. Back in the siege camp they speak with Bishop Martus who shares that reinforcements are underway to break the siege and a lot still needs to be done before they can launch an assault. He intents on taking the castle within four days. Over the next two days the group helps out around the camp to prepare for the assault, and manage to cause some distractions, both outside and inside the castle town. In the evening of the second day they decide to sneak into the castle to free the innocent civilians.

    Location
    Soravia
  • 1253 AP

    16 July
    1253 AP

    17 July

    The Siege of Mystdal
    Military action

    The siege of Mystdal ensues and with the help of the group Bishop Martus manages to capture the town.

    Location
    Mystdal
  • 1253 AP

    17 July 07:00
    1253 AP

    17 July 15:00

    The Duke of Varasia
    Military action

    In the morning the Duke of Varasia arrives with reinforcements. The second assault of Mystdal follows. The Duke is defeated and the Bishop remains in control of the castle.

  • 1253 AP

    17 July 15:00
    1253 AP

    21 July

    The Library of Feryndon, Pt 1

    HAP asks him if he can now help them get access to the library. The Bishop needs a week to get things in order in the castle, but the group convinces him to leave in three. Eventually the group leaves the city of Mystdal and travels to Feryndon.    In the evening the group arrives in Feryndon. The are brought to the Library underneath the church. Martus leads them through endless chambers and halls, until they reach the Religion section. There Martus reveals a secret passage leading into unknown darkness. He states that, as a priest of the Light, he can not enter with the group and suggests caution.

  • 1253 AP

    21 July 12:00

    The Library of Feryndon, Pt 2

    The group descents into the darkness and find a hidden, secret section of the library, dedicated to Morlorrim and the other dark gods.
In the library they learn that long ago Morlorrim took a young woman and used her to birth a child, allowing Morlorrim to eter the mortal realm.

  • 1253 AP

    21 July 13:00
    1253 AP

    24 July

    Through the Mountains

    After the collapse of the Library of Morlorrim the group tries to figure out where to go next. The Bishop informs them about a cult of Morlorrim and Federika shares what see has discovered in their absence: a ancient tomb of a Priest of Morlorrim, somwhere in the Gynardan Mountains. The group sets out to find this tomb, and starts a long trek through dangerous mountains. After several days they find themselves at the bottom of a seemingly endless stairs.

  • 1253 AP

    24 July
    1253 AP

    25 July

    The Dragonborn of Gynardan

    In the Dragonborn city of Arakesh the adventurers prove themselves worthy and the Dragonborn agree to guide them to the dark places of the mountains.

  • 1253 AP

    25 July 12:00
    1253 AP

    25 July 22:00

    The Tomb of Benerthus

    After a small journey through the mountains the group finds the rumored tomb. They enter and find it mostly abandoned, but magically maintained. After exploring they finally reach the main room where Benerthus, the ancient priest of Morlorrim is buried. They open his grave and are attacked by the undead buried there. Henk manages to turn them, but upon leaving the tomb they find themselves in a different plane, a shadow dimension.

  • 1253 AP

    25 July 22:00

    The Shadow Veil

    Now in the Shadow Veil the heroes defeat the undead priest Benerthus and start looking for Seraina. Anlen transforms into a giant weasel and Henk summons a mastiff to find and follow her scent. They quickly pick up a trail which leads to a hidden cave. They decide to camp outside before they continue.   The next day they enter the cave. They hear many creatures in the darkness, but they are unable to spot them. After some exploration they see a giant figure walking at the edge of their sight. They decide to follow it and find a dungeon littered with dead bodies. Pippelon fears that Seraina might be in danger and rushes through the rooms. In a long hallway he sees the giant figure, looking at him and then disappearing int he shadows.   Before they can catch up they are attacked by undead creatures which they manage to defeat without much trouble. They hear a loud scream and without hesitation Pippelon follows the sounds. He encountered the mysterious creature again, but this time gets a better look at it. A malformed creatures with an open ribcage, a dead person trapped inside of it. The creatures smiles and Pippelon and turns around the corner. Pippelon follows, but is grabbed and picked up by the creature as soon as he rounds the corner.

  • 1253 AP

    25 July 23:00

    The Lord of Hunger

    As the Lord of Hunger grabbed Pippelon he heared the voice of Pedas who told him to run. For a brief moment the party tried to fight the Lord of Hunger, but after a single devastating blow the party only narrowly escaped with their lives. The party fled from the Lord of Hunger who decided to play around with his food for a while. As they tried to escape the lair they found Seraina in a room, pale and skinny, but in good health. They took her with them and managed to escape the lair after fighting off several Giant Spiders. They ran as far as they could before resting in an abandoned cave. They wanted to interogate Seraina, but she passed out before they could ask her anything.

  • 1253 AP

    26 July
    1253 AP

    26 July 01:00

    The Demon Princess

    Everyone in the party had terrible nightmares. Seraina shared some discomforting information and told them she was carrying Morlorrim's child. Through this child Morlorrim would be able to cover the Mortal Realm in eternal darkness. They decided to go back to the Mortal Realm as quickly as possible. When they got back they learned only haf an hour had passed in Rasfadal.

  • 1253 AP

    26 July 01:00
    1253 AP

    26 July 03:00

    Shadow Riders

    The Heroes made their way out of the mountains but found themselves chased by shadow riders. They eventually found a cave to hide in and discovered an entrance to an ancient dwarven city. Still chased by their pursuers they entered the city until they reached the Old Forge and decided to escape through the exhaust.

  • 1253 AP

    26 July 03:00
    1253 AP

    26 July 21:00

    Back to Civilization

    They made their way out of the dwarven city by climbing out of an exhaust, still harassed by their pursuers. Outside they made a stand and it became clear that the Shadow Riders's goal was to capture Seraina, and nothing else. They managed to slay the dragon creatures, but the demons escaped. Thick, dark clouds had filled the skies and a cold breeze chilled the Arnallan Plains. They rushed to Twyrif where they arrived at dawn. They rented a room at an inn and spend the evening making plans for the coming days. Just as they were about to go off to bed they were approached by a curious goblin who asked them about their adventures. He asked if they would allow him to travel with them for a while in exchange for song along the way. The group agreed and they planned to set out the next day.