Bludgeoning Horror
Bludgeoning Horror
2-level Abjuration
Casting Time: 1 action
Range/Area: 15 feet
Components: Verbal, Somatic, Material
Materials: The body part of a Great One
You summon a large number of tentacles and slugs from your palm to strike a creature within range. Make a melee spell attack against the target. On a hit, it takes 3d6 bludgeoning damage. If you score a critical hit, the target is also stunned until the start of your next turn.
At higher levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 and range increases by 5 feet for each slot level above 2nd.
Available for: Sorcerer, Warlock, Wizard