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Tranch War Veteran

Career: Guardsman
Homeworld: Any
Cost: 100 xp
  Even by Imperial standards, the war on Tranch has been a brutal and thankless affair. What started out as a simple mutant uprising on an unimportant minor hive world quickly escalated into political collapse and a catastrophic civil conflict drawing in forces from all over the sector to contain it. Even though the war’s heat has quelled now from the quarter-million strong troop landings six years ago that broke the insurrection’s back, the slow burning, bitter conflict has continued on a world tainted, twisted, and brutalised by centuries of malice and festering despair. Today the efforts to rebuild the world and re-establish order continue, and fresh regiments are continually cycled-in for tours of duty to brave the fire- blackened spires and the treacherous dark furnaces of the Soot Warrens. Their thankless and dangerous task is to defend the remaining citizenry, to bring Tranch slowly to heel and prevent the festering enemies of mankind from claiming the place again.
Those Guardsmen who survive their time on Tranch rarely speak openly of their experiences, but the memories never leave them. Stories of starving refugees, oppressive dark catacombs, savage attacks by scav-cannibal infiltrators, of the pale and terrible witch-kin, and of seeing friends torn apart by “twist-brutes” are all whispered among Tranch veterans in the long watches of the night.
To an Inquisitor of a militant inclination, Tranch veterans are the most common source of tough, experienced and suitably intolerant muscle.  

Effects

Apply all of the following changes to your character:
Skills: You gain the Search (Per) skill.
Talents: You start the game with the Hatred (Mutants) and Light Sleeper talents.
Insanity Points: Gain 1d5 Insanity Points.

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