Luprine's Pack

Lord Luprine's Elite Warriors
 

Ragnar Bloodhowl

Role: Frontline Assault Leader
Ability - Blood Frenzy: In wolf or hybrid form, Ragnar can enter a frenzy once per day. While frenzied, he gains advantage on all attack rolls and all damage he deals increases by 50% for 1 minute. However, he cannot distinguish friend from foe and may attack allies if no enemies are closer.
   

Lyra Swiftclaw

Role: Scout and Assassin
Ability - Shadow Meld: Lyra can become invisible as long as she is in dim light or darkness. This ability lasts for up to 10 minutes and ends if she attacks, casts a spell, or enters bright light.
 

Hakon Greymane

Role: Strategist and Advisor
Ability - Tactical Command: Hakon can issue a tactical command once per battle. All allies within hearing range can immediately move up to half their speed and make an attack as a reaction.
 

Eliza Darkpelt

Role: Hunter and Tracker
Ability - Hunter’s Instinct: Eliza can track creatures with supernatural precision. She gains a supernatural sense of smell and sight, allowing her to track prey up to 10 miles away and pinpoint its location as long as it has passed through the area within the last 48 hours.
 

Torin Moonbreaker

Role: Enforcer
Ability - Intimidating Howl: Torin can unleash a terrifying howl once per day. All enemies within 100 feet that can hear him must succeed on a Wisdom saving throw or be frightened for 1 minute. Frightened enemies must spend their turns moving as far away from Torin as they can, and they can’t willingly move to a space within 30 feet of him.