Weirmarr House
The Economy house of the Junta of Saxony
Leader: Angela Weimarr, female human, a rather fat and ugly woman, Angela is able to use her vast family wealth to throw her weight around, specifically with the Kaiser, she alone holds the keys to the Saxon bank and due to her scheming has made it so that she approaches the power of the Kaiser himself. She is currently dealing with cutbacks however as the young Kaiser doesnt show much interest in further increasing government budgets and programs, where once he would have to beg for loans to increase the military budget, now the tables have turned and Angela is forced to come to him, offering to loan him money to sponsor his new humanitarian efforts, the very idea of which irks her as they are nowhere near as profitable as war.
Champion: Ingrid Brüning, female human, the face of the Saxony industry, she is plastered all over the factory walls and streets in an effort to try and get more women on the assembly lines, she works closely with Erica, two sides of the same coin, as the Saxony industry and war machine yearn for more and more bodies, however unlike Erica, Ingrid seems rather reluctant and at more than one speech she has had to be silenced lest she insinutate that working long hours in a factory in rather horrible conditions isnt amazing.
Economy: Gustav Stresemann, male human, an incredible mathematician and economist who was found working in the factories of Krupp, Angela noticed the man's potential and after paying for his official tutelage, now basically runs him as a living slave calculator, spending his days locked up in cramped quarters where he works his math magic to make money miraculously materialize, this life is still far better than what he had before and despite his exhaustion, he remains thankful to Angela and Krupp in an odd Stockholm syndrome type of way.
Magic: Werner Weimarr, male human, only son of Krupp and Angela, and deeply disgusted by both his parents, he seeks to break out from under their thumbs and so was able to be enrolled in a school of magic, he hopes to use magic to make the lives of Saxony industry workers easier, but he is wary and careful not to have his innovations used for nefarious or greedy means and to that end has become a little paranoid, attempting to invent ways to keep his ideas and secrets safe from any who seek to steal them, including his fellow countrymen
Military: Krupp Weimarr, male human, husband to Angela, owner of most of the industry that takes place in Saxony, like his wife he uses this monopoly to try and push the Kaiser and other nobles for more and more power, on more than one occasion he has sent shoddy weapons and armors to a general that has denied him something. He is rather fat and ugly as well and due to a horrible smoking habit the Kaiser has refused to meet with him, a great blow to his pride and one that he is working to rectify, not by fixing himself, but by ruining the Kaiser
Diplomatic: Ludwig Erhard, male human, an expert at unifying opposing royal houses through a shared focus on gaining more wealth, time and again he explains and showcases how houses working together are far stronger and more profitable than when they are trying to tear each other apart. He is getting exasperated and annoyed with having to do this again and again however due to many houses now feeling uncomfortable due to the new Kaiser's policies, once strong alliances are wearing down now and its up to Ludwig to fix it all it seems
Religious: Max Planck, male human, obsessed with the more tangible nature of the gods, he seeks to learn all about the nature of their power as a better way of understanding them for his own purposes, he claims that its just a way to protect the world from them better, but rumors abound of his ties to the cult of Martius. Whatever the case is, its clear he knows a great deal about the Gods and even holds a honorary position in the Star Seers tower, using his money to fund their own research
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