In Tesslutut campaigns PCs will be thrown into the midst of politics, wars, drama, and intrigue. All in The End to see if they can save their world, from the horrors of outsiders, insiders, upside downers, and inbetweeners. A few special house rules are added into the normal Pathfinder 2e system to make the plane of Tesslutut a more unique and rewarding experience compared to the traditional RPG adventures.
Pathfinder 2e
A group of unquie beigns comeing togeather in all the most unlilky of places, all with the agenda of finding power to overthow the Eternals.
Pathfinder 2e
The Brave Leadership of the new kingdom of Serpents Pass