Halfling Species in Terranon | World Anvil

Halfling

Halfling Traits

As a halfling, you have the following traits.   Ability Score Increase. Additionally, your Dexterity score increases by 2.   Creature Type. You are a Humanoid.   Size. You are Small.   Speed. Your walking speed is 30 feet.   Lucky. When you roll a 1 on a d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.   Brave. You have You have advantage on saving throws against being frightened.   Halfling Nimbleness. You can move through the space of any creature that is of a size larger than yours.  

Halfling Variants

 

Ghostwise Variant

Ability Score Increase. Additionally, your Wisdom score increases by 1.   Silent Speech. You can speak telepathically to any creature within 30 feet of you. The creature understands you only if the two of you share a language. You can speak telepathically in this way to one creature at a time.  

Lightfoot Variant

Ability Score Increase. Additionally, your Charisma score increases by 1.   Naturally Stealthy. You can attempt to hide even when you are obscurred only by a creature that is at least one size larger than you.  

Lotusden Variant

Ability Score Increase. Additionally, your Wisdom score increases by 1.   Child of the Wood. You know the druidcraft cantrip. When you reach 3rd level, you can cast the entangle spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the spike growth spell once with this trait and regain the ability to do so when you finish a long rest. Casting these spells with this trait doesn't require material components. Wisdom is your spellcasting ability for these spells.   Timberwalk. Ability checks made to track you have disadvantage, and you can move across difficult terrain made of nonmagical plants and undergrowth without spending extra movement.  

Stout Variant

Ability Score Increase. Additionally, your Constitution score increases by 1.   Stout Resilience. You have advantatge on saving throws against poison, and you have resistance against poison damage.

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