Elf (High) Species in Tellus Efficiens | World Anvil
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Elf (High)

Basic Information

Anatomy

Fey Ancestry.
High Elves have advantage on saving throws against being charmed, and magic can't put them to sleep.   Trance.
Elves don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is "trance.") While meditating, they can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, they gain the same benefit that a human does from 8 hours of sleep.  

Racial Skills

Elf Weapon Training.
High Elves have proficiency with the longsword, shortsword, shortbow, and longbow. Cantrip.
High Elves know one cantrip from the wizard spell list. Intelligence is their spellcasting ability for it. Extra Language.
High Elves can speak, read, and write one extra language of your choosing.

Biological Traits

Elves range from under 5 to over 6 feet tall and have slender builds.

Growth Rate & Stages

Although elves reach physical maturity at about the same age as humans, the elven understanding of adulthood goes beyond physical growth to encompass worldly experience. An elf typically claims adulthood and an adult name around the age of 100 and can live to be 750 years old.

Additional Information

Geographic Origin and Distribution

High Elves primarily live on the larger southern peninsula, but groups and individuals can be found across the world.

Perception and Sensory Capabilities

Darkvision.
Accustomed to twilit forests and the night sky, High Elves have superior vision in dark and dim conditions. They can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light. They can't discern color in darkness, only shades of gray.   Keen Senses.
They have proficiency in the Perception skill.
Genetic Ancestor(s)

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