Sling of Light Item in Telarul | World Anvil

Sling of Light

Created in the Room of Axes in the Jafone Warrens for Gram Crackers.
Item type
Weapon, Ranged
Current Holder

World of Telarul

Sling of Light +1

Weapon

Legendary Abjuration, Evocation

A sling made out of light. It appears slightly translucent, with small glowing motes floating around within.

Magic.
You have a +1 bonus to attack and damage rolls made with this magic weapon.


Of Light.
When hitting a creature, a short flash of light occurs at the point of impact, causing 1d6 radiant damage to the target.


Radiant Aura.
When the weapon is not covered in some way it has the following effects: Sheds 10 ft of dim light around the wielder. Confers disadvantage to stealth checks and generally attracts attention and comments from bystanders and enemies alike.


Soulbound.
This weapon has been created in the Room Of Axes to be wielded by a specific creature. It cannot be touched or wielded by any other creature than the one it was made for. When another weapon is created in a similar process, this one disappears.


Versatile.
This weapon can be used with one or two hands. The damage table lists a lower value for one handed attacks, and a higher value for two-handed attacks.


Light.
A light weapon is easy to handle, making it ideal for use when fighting with two weapons.


Ammunition.
You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack. Loading a one-handed weapon requires a free hand. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.
If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon. A sling must be loaded to deal any damage when used in this way.

Type Damage Damage Range
Simple Ranged 1d6 + 1 + 1d6 radiant damage / 1d8 + 1 + 1d6 radiant damage Bludgeoning 80/160 ft

Cost: Cannot be sold
Weight: 0.5 lb

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