Beneath the ancient forest's sprawling canopy, a brightly painted caravan wound its way through a narrow path. Wooden wheels creaked over fallen leaves as Alaric, a young, sun-bronzed human with tied-back black hair, led the way atop his sturdy chestnut horse. Behind him, companions of varied origins followed—fair-haired Landrians, dark-skinned Nubindi, towering Yurvonians, and nimble Sholeon riders—each a thread in the colorful tapestry of humanity.
As they reached a clearing, the caravan halted, and its members moved with practiced ease to set up camp. Aisha, a Nubindi woman with eyes full of desert secrets, stirred a spicy stew over the fire, while Temur, a Sholeon archer clad in fur-lined leathers, checked his bow with a vigilant gaze on the surrounding trees. Alaric surveyed the scene, a smile touching his lips. This was humanity at its finest: diverse, adaptable, and bound by shared purpose. As the sun dipped below the horizon, casting long shadows across the forest floor, Alaric knew they would face any challenge together, their unity and resilience their greatest strength.
The Spice of Life
If "Variety is the Spice of Life," then humans have it in abundance. Their appearance varies widely, unlike the other races, who have common facial features or skin colors. Humans can have pale to dark skin, and their hair color can range from blond, black, auburn, to red. Facial features of humans can range from soft to sharp, and many characteristics depend on a human's heritage. However, it is not uncommon for random traits to appear within children. Over a millennium has passed since the rebirth and the displacement of the races, so it would not be strange to find a dark-skinned person from the island of Landora or a blonde-haired person from the city-states of Nubindi.
The same can be said for personalities. Whereas other races have common personality traits, humans can be quirky and varied in personalities. Some are reserved and calm, while others are wild and carefree. Some are good and honorable, while others are violent and selfish.
A Myriad of Cultures
Humans are currently divided into six main ethnicities, each with its unique customs and traditions. The Landrians are the people who dwell upon the Island of Landora, the Sholeon and Yurvonians roam the lands of Ketosa, the Nubindi are the city-states that sit upon the northern coast of the great deserts of Rashira, the Escali are situated upon the continent of Sunara, and the Cimmir are known for their nomadic lifestyle. War between the human nations is currently uncommon, though that has not always been the case. Most confrontations are settled through politics and subterfuge. However, there are still animosities and distrust between some of the races, and old rivalries are not easily forgotten.
Human Traits
Ability Score Increase. Choose two different ability scores to increase by 1.
Age. Humans reach adulthood in their late teens and live less than a century.
Alignment. Humans tend toward no particular alignment. The best and worst are found among them.
Size. Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.
Speed. Your base walking speed is 30 feet.
Languages. You can speak, read, and write Landrian (the common language of Tavomia) and your cultural language. If you are a Landrian human, you may choose one additional language of your choice instead of a cultural language.
Versatility. Gain proficiency in one skill of your choice.
Cultural Feats. Humans have a diverse range of cultural feats available, each reflecting the unique heritage and skills of their various cultures. At character creation, you may choose a cultural feat that aligns with your heritage, granting additional ability score increases and special abilities. For a detailed list of available cultural feats, refer to the Cultural Feats article.
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