Zatchul Character in Tanaheim | World Anvil
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Zatchul

Name: Zatchul Race: Bugbear Class & Level: Barbarian 3 (Berserker) Background: Outlander Alignment: Chaotic Neutral Experience: 963 xp   ABILITY SCORES & ABILITIES (* includes +2 proficiency bonus; ** includes expertise, if any)   Strength 17 +3 ... Strength Ability Checks +5 ... Strength Saving Throws * +5 ... Athletics Skill * 510 lbs. ... Maximum Carrying Capacity 1020 lbs. ... Max. Push or Drag (Speed -5 ft.) 1020 lbs. ... Maximum Lift   Dexterity 14 +2 ... Dexterity Ability Checks +2 ... Dexterity Saving Throws +2 ... Acrobatics Skill +2 ... Sleight of Hand Skill +4 ... Stealth Skill *   Constitution 14 +2 ... Constitution Ability Checks +4 ... Constitution Saving Throws *   Intelligence 10 +0 ... Intelligence Ability Checks +0 ... Intelligence Saving Throws +0 ... Arcana Skill +0 ... History Skill +0 ... Investigation Skill +2 ... Nature Skill * +0 ... Religion Skill   Wisdom 12 +1 ... Wisdom Ability Checks +1 ... Wisdom Saving Throws +1 ... Animal Handling Skill +1 ... Insight Skill +1 ... Medicine Skill +1 ... Perception Skill +3 ... Survival Skill *   Charisma 8 -1 ... Charisma Ability Checks -1 ... Charisma Saving Throws -1 ... Deception Skill +1 ... Intimidation Skill * -1 ... Performance Skill -1 ... Persuasion Skill   COMBAT [PHB p. 189]   11 ... Passive Perception +2 ... Initiative Modifier   Armor Class 14 ... Armor worn: None (Unarmored Defense Feature)   30 ft. Speed ... Base distance per move   32 hit points ... 3d12 Hit Dice   Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft. Hit: 1d12+3 slashing damage. (Must be used two-handed.)   Handaxe. Melee Weapon Attack: +5 to hit, reach 5 ft. Hit: 1d6+3 slashing damage. (If thrown, normal range to 20 ft.; disadvantage long range 21 to 60 ft.)   Javelin. Melee Weapon Attack: +5 to hit, reach 5 ft. Hit: 1d6+3 piercing damage. (If thrown, normal range to 30 ft.; disadvantage long range 31 to 120 ft.)   Rage. Lasts 1 minute (10 rounds), or until unconscious, haven't attacked or been hit.   FEATURES, TRAITS, SPECIAL ABILITIES   Proficiencies & Languages • Proficiency Bonus: +2 • Armor: light armor, medium armor, shields • Weapons: simple weapons, martial weapons • Tools: one type of musical instrument • Saving Throws: Strength, Constitution • Skills: Athletics, Intimidation, Nature, Stealth, Survival • Languages: Common, Giant, Goblin   Bugbear Traits [VGtM p. 119] • Age: 32 years old • Medium Size (6' 4", 220 lbs.) • Darkvision (60 feet) • Long Limbed (melee attack reach +5 ft.) • Suprise Attack (once per combat, if surprise target on first attack, cause +2d6 damage)   Barbarian Class Features [PHB p. 46] • Rage (3/day) • Unarmored Defense (AC) • Reckless Attack (adv attacks) • Danger Sense (adv Dex vs. traps) • Frenzy (bonus attack, exhst.)   Rage Effects [PHB p. 48] • Advantage on STR checks and saves • +2 bonus on STR-based melee damage • Resistence (half damage) from bludgeoning, piercing and slashing damage.     Outlander Features [PHB p. 136] • Wanderer   EQUIPMENT & TREASURE   Carried Gear: greataxe, two (2) handaxes, five (5) javelins, explorer's pack (includes a backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it), belt pouch, set of traveler's clothes, hunting trap, a staff, a trophy from an animal you killed   Coins & Gems: 8 gold pieces (gp 9 silver pieces (sp 25 copper pieces (cp 4 gems (worth 10 gp each)

Mental characteristics

Employment

Currently a member of the Orr ugash Eight fighting force.
Current Location
Species
Year of Birth
2975 23 Years old
Children
Height
6’5”
Weight
234

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