Trevor Bryce
Trevor Bryce
Medium human Paladin, Adventurer , Neutral Good
Description
Trevor Bryce is an arrogant paladin of Corsun and leader of the famous adventure team the Bryce Dallas Five. He looks a lot like Bruce Campbell and is quick with words and actions.
Ideals
fame, accolades, adventure, and revelry.
Flaws
Arrogant and overly confident.
Paladin Class Features [PHB p. 82, XGtE p. 37]
• Divine Sense (sense good, evil 1 / day)
• Lay On Hands (heal 50 h.p. betw. long rests)
• Divine Smite (use 1st level spell slot for +2d8 radiant damage, 2nd level slot for +3d8, 3rd level slot +4d8)
• Channel Divinity (conquering presense to 30 feet for Wisdom save or be frightened, or guided strike to gain +10 for one attack)
• Divine Health (immune to disease)
• Aura of Protection (allies in 10 feet get +2 on saves)
• Extra Attack (2/attack)
• Aura of Conquest (frightened foes in 10 feet are speed 0 and take 5 psychic damage starting round in range)
• Aura of Courage (allies in 10 feet cannot be frightened)
Spellcasting [PHB p. 201]
Spell Attack Modifier +6
Spell Save DC 14
Actions
Battleaxe. Melee Weapon Attack: +9 to hit, reach 5 ft. Hit: 1d8+5 slashing damage. (If used two-handed in melee, does 1d10+5 damage.)
Javelin. Melee Weapon Attack: +9 to hit, reach 5 ft. Hit: 1d6+5 piercing damage. (If thrown, normal range to 30 ft.; disadvantage long range 31 to 120 ft.)
Comments