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The Lion's Wing

A band of bounty hunters who ride griffons.  Mostly Aarokocra

Assets

Members of the Lions wing have the following Stats:   Race: Aarakocra Class & Level: Fighter 7 (Champion) Background: Gladiator Alignment: Neutral Experience: 23,920 xp   ABILITY SCORES & ABILITIES (* includes +3 proficiency bonus; ** includes expertise, if any)   Strength 19 +4 ... Strength Ability Checks +7 ... Strength Saving Throws * +7 ... Athletics Skill * 285 lbs. ... Maximum Carrying Capacity 570 lbs. ... Max. Push or Drag (Speed -5 ft.) 570 lbs. ... Maximum Lift   Dexterity 15 +2 ... Dexterity Ability Checks +2 ... Dexterity Saving Throws +5 ... Acrobatics Skill * +3 ... Sleight of Hand Skill +3 ... Stealth Skill (Disadv.)   Constitution 14 +2 ... Constitution Ability Checks +5 ... Constitution Saving Throws *   Intelligence 10 +0 ... Intelligence Ability Checks +0 ... Intelligence Saving Throws +0 ... Arcana Skill +0 ... History Skill +0 ... Investigation Skill +0 ... Nature Skill +0 ... Religion Skill   Wisdom 13 +1 ... Wisdom Ability Checks +1 ... Wisdom Saving Throws +1 ... Animal Handling Skill +1 ... Insight Skill +1 ... Medicine Skill +4 ... Perception Skill * +1 ... Survival Skill   Charisma 8 -1 ... Charisma Ability Checks -1 ... Charisma Saving Throws -1 ... Deception Skill -1 ... Intimidation Skill +2 ... Performance Skill * +0 ... Persuasion Skill   COMBAT [PHB p. 189]   14 ... Passive Perception +2 ... Initiative Modifier   Armor Class 19 ... Armor worn: chain mail, +1 shield   25 ft. Speed ... Base distance per move   60 hit points ... 7d10 Hit Dice   +1 Magic Greatsword. Melee Weapon Attack: +8 to hit, reach 5 ft. Hit: 2d6+5 slashing damage. (Must be used two-handed.)   Javelin. Melee Weapon Attack: +7 to hit, reach 5 ft. Hit: 1d6+4 piercing damage. (If thrown, normal range to 30 ft.; disadvantage long range 31 to 120 ft.)   Fighting Style: Great Weapon Fighting. Reroll 1 or 2 on damage dice with two-handed melee weapons.   FEATURES, TRAITS, SPECIAL ABILITIES   Gladiator Background [PHB p. 130] • Feature: By Popular Demand. • Traits: Deserted from foreign army. Victim of magical experiments. • Ideal: Cheat to win. • Bond: Looking for new lovers. • Flaw: Quick to deny mercy to better fighters.   Proficiencies & Languages • Proficiency Bonus: +3 • Armor: light armor, medium armor, heavy armor, shields • Weapons: simple weapons, martial weapons • Tools: disguise kit, gambling dice • Saving Throws: Strength, Constitution • Skills: Acrobatics, Athletics, Perception, Performance • Languages: Common, Auran   Aarakocra Traits [EELPC] • Age: 18 years old • Medium Size (5' 7", 153 lbs.) • Flight speed of 50 feet. • Talons (1d4 slashing damage) • Exotic languages (Aarakocra and Auran)   Fighter Class Features [PHB p. 70] • Fighting Style (Great Weapon Fighting) • Second Wind (regain 1d10+7 h.p.) • Action Surge (extra action in turn once betw. short rests) • Improved Critical (crit on 19 or 20) • Extra Attack (2/attack) • Remarkable Athlete (boost jumping and non-prof. Str, Dex, Con skills)     EQUIPMENT & TREASURE   Carried Gear (PHB, p. 143): chain mail armor (AC 16), javelin, belt pouch, set of common clothes, unique armor or a weapon ornaments, an admirer's love letter. (This load is about 127 lbs.; add 1 lb. per 50 coins carried.)   Magic Items (DMG p. 135) • +1 shield (AC bonus) • +1 magic greatsword • potion of gaseous form • potion of radiant resistance • ring of water walking • 3 potions of healing (2d4+2 hp)   (a) Item attuned to character.   Coins & Gems: 592 gold pieces (gp 16 silver pieces (sp 72 copper pieces (cp 4 gems (worth 50 gp each)

History

Griffon Large monstrosity, unaligned Armor Class 12 Hit Points 59 (7d10+21) Speed 30 ft., fly 80 ft. STR 18 (+4) DEX 15 (+2) CON 16 (+3) INT 2 (-4) WIS 13 (+1) CHA 8 (-1) Skills Perception +5 Senses Darkvision 60 Ft., passive Perception 15 Challenge 2 (450 XP) Keen Sight. The griffon has advantage on Wisdom (Perception) checks that rely on sight. Actions Multiattack. The griffon makes two attacks: one with its beak and one with its claws. Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (1d8 + 4) piercing damage. Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (2d6 + 4) slashing damage.
Founding Date
2925
Type
Civilian, Crew

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