Tellenor stories plots
This section details different side quests and storylines for the town of Tellenor.
Plot points/Scenes
We begin in Tellenor at the Wyvern’s End. Vom Fass will need to convince the others to help him out.76 He explains that he didn’t think a Kobold could inspire some grade A adventuring. He promises an enormous payday if they help him find an important magical artifact. Let’s call the mask “ The Mask of Power created by Ullison Archeburg”. Or Archeburg’s Mask of Wondrous Power.
The mask is not actually all that wondrous, It is specifically fitted for a Kobold and only attuned with a kobold sorcerer to allow him to appear different races.
Castle Kelleborne has a library that has a book which holds the map to the dungeon. Players can attempt to locate this book several ways. They can attempt to break in and find the book that way, or they can enter the library during business hours and ask for it like civilized people. If they go rogue I will have sentries in place, overnight guards that they need to avoid. Some magical traps that protect some doors and maybe a golem or homunculus.
The book they are looking for is “Hammerhorne’s compendium of underground locations not in the Underdark”
By Ericsson Hammerhorne.
Once found they can do a history check or an intelligence check and learn that the item Vom Fass is looking for is in the Abandoned mines in the west of Penthaheim. It is a four day journey there on foot.
“ Festival of Corsunalia”
Tellenor is currently celebrating their spring festival and the town is strewn with magical lights, concession stands and carts with all kinds of sweets And trinkets. Rumors of the great magical artificer Orbalann continue to swirl that he may make an appearance this weekend coming all the way from Penthos. The townspeople mill about the town day and night enjoying their last respite before planting season begins anew. Vacant rooms at inns are few and far between, most of which are filled with traveling dignitaries who are doing speaking engagements, clerics of Corsun who are doing rites and blessings, and farmers staying in town to drink for the weekend.
Players can go to any business that they need to and buy goods or weapons. Both taverns will be rowdy and full of life and there are plenty of extra people in town for the festival. Bar fights are readily available as well as Fistelbash tournaments to bet on or enter.
“The Warforged Emerges” -
Mike’s Warforged notices the pretty lights and activity of Tellenor and can’t help himself but walk into town. This immediately causes anyone nearby to stop and point mouths agog. The town guard are called and the descend on the metal being and point spears at him. Not knowing what to do they call upon the Wizard. A tall thin man walks forward in resplendent robes. His current robe set is a deep velvety green with purple piping in keeping with the season. His belt is full of interesting pouches and vials some of which have a light glow to them. (Perception check?). He walks up to the Warforged confidently and has a light smile upon his lips. He speaks calmly and welcomes the automaton, as he does he murmurs a few words and moves his fingers in pattern. Mike feels a tingle and a warmth spread through his chest and it feels good because it’s a feeling. Something new to the metal man. “My metal friend do you mean any harm to the people and creatures of this land?”
If not then” I give you my blessing to move Freely and safely through these lands and this town. Although past the mountains to the north or over the river I make no guarantees. Take this token and the guards will leave you alone.” He hands Mike a small square coin with an A symbol upon it. It’s magnetic so Mike can place it on his chest if he wants. He winks at the metal man and says “You have potential my friend, I may contact you again some time.” Then the interaction is over and Agrimor makes a proclamation to the people and the festival commences.
“Vom Fass”-
It’s up to Vom Fass to assemble these strangers he is noticing through the crowd. Is Vom Fass in disguise or is he walking about freely? He will have to convince them to join him on his quest.
“The young Dwarf” -
The young Druid was also attracted by the festival and the smell of food. He has been traveling for some time and as adept as he is at living off of the land as a Druid, the smell of cooked food is still enticing. He is also looking for information on his sister.
“Mew” Psionic Tabaxi Rogue -
On the run from the elite queen’s guard that is on her trail to return her to Ventenheim, Mew is just about out of cash and exhausted. The lights and the sounds of Tellenor’s Corsunalia festival is music to her ears. Perfect opportunity to pick some pockets and maybe open a few safes for a big score.
“Half-Elf Cleric”
He has lived in Tellenor for over a year at this point and is very knowledgeable about the townsfolk and layout of the town. He even served a short stint as castle guard so he knows how the library works and the basics layout of the castle. Now though, he is bleary eyed and pudgy. He has put on a few alcohol pounds and has definitely lost a step. He severed his connection to his clerical powers and hasn’t cast a spell in six months, assuming he will never do it again. Plus he is still trying to drown the memories of all the horrible things he has done as one of the towns drunks.
“The Drow Ranger”
Months on the road have taken their toll even on the experienced ranger. Tracking a flying creature is difficult in any season but worse during the winter. You are pretty sure it’s hiding in the mountains somewhere but this is no time of year to start tracking it alone. Spring rain storms and flash floods have been the end of many seasoned travelers. This is a good time to resupply in town and maybe get a drink. You are pretty sure they’ve seen a drow before but it’s not the first time you had to lead with your fists.
Tabaxi guards from the kingdom attempt to abduct mew Manticore information - Books that lead to the dark council? Interesting plot points in Tellenor - 1- Missing persons/murders. - There have been 2 outright murders that were not committed by Goblins or monsters. They were in the immediate outskirts and the bodies were found close to the river several weeks later. Meaning someone was hiding them. 2-The dark society - The council of twelve have several agents working in all the towns and cities of Tellenheim. Certain rogues have either worked for them or heard of their services being paid for for others. The dark council has set their sights on Mike’s Warforged. He would be a great asset if he could be turned. Maybe have a dark figure approach him at some point. 3-The new thieves guild. Abyssal Knife is forming in the underground and sewers. They attempt to convert anyone that they know is in the Hare’s Catch. If their initial offer is refused they will attempt to assasinate the rogue. Mew is a member of the Hare’s Catch the Abyssal Knife will try to recruit her. If she refuses they may attempt to kill her during the festival. 4- The brewery and the distillery are getting pressured to pay off the wine guild. House Nuxhall Owns half of the wineries in the valley. Someone with an awful lot of influence is trying to make sure they maintain the market share. 5- Late night sightings of a strange flying creature with bulbous red eyes have been reported. Could this thing be doing the murders? (Mothman) 6-A promoter is trying to put together a dinosaur race. He needs someone to get the dinosaurs though. (Venter Petrograd) 7.A young boy has gone missing from his home. Everyone assumes him dead, except his mother swears she can still hear him. Turns out, there’s a tunnel system under the city where a creature is holding him hostage 8. The Manticore in the mountains - The Drow Ranger has tracked a Manticore to the mountains of Tellenor. The players need information and sightings. 9- Stormmaker and winterborn are two Goliath brothers they are bounty hunters hired by Tabaxi to bring in Princess Mew. Mew may see them interacting with two tabaxi who are wearing ornate robes of the Kingdom. 10- Finding the book in the Library of Castle Kelleborne. 11- Someone notices a Tiefling and a Minotaur talking in hushed voices at a tavern
Tabaxi guards from the kingdom attempt to abduct mew Manticore information - Books that lead to the dark council? Interesting plot points in Tellenor - 1- Missing persons/murders. - There have been 2 outright murders that were not committed by Goblins or monsters. They were in the immediate outskirts and the bodies were found close to the river several weeks later. Meaning someone was hiding them. 2-The dark society - The council of twelve have several agents working in all the towns and cities of Tellenheim. Certain rogues have either worked for them or heard of their services being paid for for others. The dark council has set their sights on Mike’s Warforged. He would be a great asset if he could be turned. Maybe have a dark figure approach him at some point. 3-The new thieves guild. Abyssal Knife is forming in the underground and sewers. They attempt to convert anyone that they know is in the Hare’s Catch. If their initial offer is refused they will attempt to assasinate the rogue. Mew is a member of the Hare’s Catch the Abyssal Knife will try to recruit her. If she refuses they may attempt to kill her during the festival. 4- The brewery and the distillery are getting pressured to pay off the wine guild. House Nuxhall Owns half of the wineries in the valley. Someone with an awful lot of influence is trying to make sure they maintain the market share. 5- Late night sightings of a strange flying creature with bulbous red eyes have been reported. Could this thing be doing the murders? (Mothman) 6-A promoter is trying to put together a dinosaur race. He needs someone to get the dinosaurs though. (Venter Petrograd) 7.A young boy has gone missing from his home. Everyone assumes him dead, except his mother swears she can still hear him. Turns out, there’s a tunnel system under the city where a creature is holding him hostage 8. The Manticore in the mountains - The Drow Ranger has tracked a Manticore to the mountains of Tellenor. The players need information and sightings. 9- Stormmaker and winterborn are two Goliath brothers they are bounty hunters hired by Tabaxi to bring in Princess Mew. Mew may see them interacting with two tabaxi who are wearing ornate robes of the Kingdom. 10- Finding the book in the Library of Castle Kelleborne. 11- Someone notices a Tiefling and a Minotaur talking in hushed voices at a tavern
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