Storm maker Cathradu Character in Tanaheim | World Anvil
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Storm maker Cathradu

Bounty Hunter

Stormmaker Cathradu Race: Goliath Class & Level: Fighter 6 (Battle Master) Background: Outlander Alignment: Lawful Evil Experience: 14,700 xp   ABILITY SCORES & ABILITIES (* includes +3 proficiency bonus; ** includes expertise, if any)   Strength 20 +5 ... Strength Ability Checks +8 ... Strength Saving Throws * +8 ... Athletics Skill * 600 lbs. ... Maximum Carrying Capacity 1200 lbs. ... Max. Push or Drag (Speed -5 ft.) 1200 lbs. ... Maximum Lift   Dexterity 13 +1 ... Dexterity Ability Checks +1 ... Dexterity Saving Throws +4 ... Acrobatics Skill * +1 ... Sleight of Hand Skill +1 ... Stealth Skill (Disadv.)   Constitution 17 +3 ... Constitution Ability Checks +6 ... Constitution Saving Throws *   Intelligence 8 -1 ... Intelligence Ability Checks -1 ... Intelligence Saving Throws -1 ... Arcana Skill -1 ... History Skill -1 ... Investigation Skill -1 ... Nature Skill -1 ... Religion Skill   Wisdom 12 +1 ... Wisdom Ability Checks +1 ... Wisdom Saving Throws +4 ... Animal Handling Skill * +1 ... Insight Skill +1 ... Medicine Skill +1 ... Perception Skill +4 ... Survival Skill *   Charisma 10 +0 ... Charisma Ability Checks +0 ... Charisma Saving Throws +0 ... Deception Skill +0 ... Intimidation Skill +0 ... Performance Skill +0 ... Persuasion Skill   COMBAT [PHB p. 189]   11 ... Passive Perception +1 ... Initiative Modifier   Armor Class 18 ... Armor worn: Chain mail and shield   30 ft. Speed ... Base distance per move   58 hit points ... 6d10 Hit Dice   Battleaxe. Melee Weapon Attack: +8 to hit, reach 5 ft. Hit: 1d8+5 slashing damage. (If used two-handed in melee, does 1d10+5 damage.)   Javelin. Melee Weapon Attack: +8 to hit, reach 5 ft. Hit: 1d6+5 piercing damage. (If thrown, normal range to 30 ft.; disadvantage long range 31 to 120 ft.)   Fighting Style: Duelling. Add 2 damage to each melee weapon attack if no other weapon in other hand.   FEATURES, TRAITS, SPECIAL ABILITIES   Proficiencies & Languages • Proficiency Bonus: +3 • Armor: light armor, medium armor, heavy armor, shields • Weapons: simple weapons, martial weapons • Tools: one type of musical instrument • Saving Throws: Strength, Constitution • Skills: Acrobatics, Animal Handling, Athletics, Survival • Languages: Common, Giant, Gnomish   Goliath Traits [VGtM p. 108] • Age: 27 years old • Medium Size (6' 9", 242 lbs.) • Stone's Endurance (reaction to reduce damage 1d12+3 once per short rest) • Powerful Build (carry, push, drag, lift as if large size) • Mountain Born (used to high altitudes and cold climates)   Fighter Class Features [PHB p. 70] • Fighting Style (Duelling) • Second Wind (regain 1d10+6 h.p.) • Action Surge (extra action in turn once betw. short rests) • Extra Attack (2/attack)   Combat Superiority • four 1d8 Superiority dice per short or long rest • Maneuver Save DC 16   Maneuvers Known [PHB p. 74] • Feinting Attack (bonus action to gain adv. on attack) • Precision Attack (add die to attack) • Riposte (reaction attack when foe misses)     Outlander Features [PHB p. 136] • Wanderer   EQUIPMENT & TREASURE   Carried Gear: chain mail armor (AC 16), shield (AC +2), battleaxe, javelin, smith's tools (anvil, hammers, tongs, etc.), belt pouch, set of traveler's clothes, hunting trap, a staff, a trophy from an animal you killed   Coins & Gems: 765 gold pieces (gp 19 silver pieces (sp 76 copper pieces (cp 4 gems (worth 50 gp each)
Current Location
Children
Eyes
Dark blue
Hair
Bald
Skin Tone/Pigmentation
Grayish blue
Height
6”9”
Weight
270

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