BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Sekiryuu Ken, Dragonborn Mercenaries

Sekiryuu Ken - Dragonborn Mercenaries

Medium dragonborn, humanoids,
Armor Class:
Hit Points:
Speed: 30 30

STR

18 +4

DEX

13 +1

CON

16 +3

INT

12 +1

WIS

15 +2

CHA

17 +3

Saving Throws: STR +6 CON +7
Skills: Intimidation +6, Perception +5 Persuasion +6
Damage Resistances: Fire, Thunder
Senses: Darkvision 60 ft., Passive Perception 15
Languages: Limited Common, Draconic, Dwarven

Actions

Multiattack X2
The dragonborn makes two attacks with its Dragonknight's Poleaxe.
Dragonknight's Poleaxe
Melee Weapon Attack: +7 to hit, reach 10 ft., one target.
Hit: 15 (2d10 + 4) slashing or bludgeoning damage, plus one additional effect of the dragonborn's choice: Fire or Lightning   Cleaving Strike
One other creature within the dragonborn's reach must succeed on a DC 15 Dexterity saving throw or take half the attack's damage.
Hook Rider
The target must succeed on a DC 15 Strength saving throw or be dismounted (if it is mounted) and knocked prone.
Dragon's Breath
(Recharge 5-6)
The dragonborn exhales elemental fury in a 15-foot cone. Each creature in the area must succeed on a DC 14 Dexterity saving throw or take 21 (6d6) damage of a type determined by the dragonborn's ancestry, or half as much on a success.
Vengeful Blade
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) slashing damage. This attack is made at advantage against a creature that dealt damage to the dragonborn since the end of its last turn.   Pommel Strike
One creature within 5 feet must succeed on a DC 13 Constitution saving throw or take 5 (2d4) bludgeoning damage and be knocked prone.

Reactions

Trade Blows
As a reaction to being missed with a melee attack, the dragonborn allows the attacker to reroll its attack, then makes makes a melee attack against the attacker.
Valorous Intercession
As a reaction to a creature within 5 feet of it being hit with an attack, the dragonborn changes the attack's target to itself.
Parry
As a reaction to being targeted with a melee attack, the dragonborn adds 2 to its AC against that attack.

These great warriors are exiles from Dragonmouth. Usually cast out for political crimes or because their martial abilties were deemed to dangerous by powerful Dragonborn.  On the main continent they are often employed by those who can afford their services.  Often the East Tellenheim Company.
Children

Comments

Please Login in order to comment!