PACT item, Medic's Healing Spike
A magical spike imbued with healing energies wielded by a Medic of PACT. Adventure Team Grimm's medic is the warforged Cog.
Mechanics & Inner Workings
Lvl 3 -
This spike has 5 charges. You can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier:
Cure Wounds
(1 charge per spell level, up to 4th)
Lesser Restoration
(takes 2 charges) You touch a creature and can end either one disease or one condition afflicting it. The condition can be blinded, deafened, paralyzed, or poisoned.
This spike has 5 charges. You can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier:
Cure Wounds
(1 charge per spell level, up to 4th)
Lesser Restoration
(takes 2 charges) You touch a creature and can end either one disease or one condition afflicting it. The condition can be blinded, deafened, paralyzed, or poisoned.
Item type
Magical
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