Mossy Horror
Mossy Horror
STR
18 +4
DEX
18 +4
CON
16 +3
INT
10 +0
WIS
12 +1
CHA
4 -3
Forest Camoflauge - The Mossy Horror has advantage on Dexterity (stealth) checks made to hide in forest terrain.
Ambusher - In the first round of combat, the mossy horror has advantage on attack rolls against any creature it surprised.
Surprise Attack - If the Mossy Horror surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 13 (3d8) damage from the attack
Actions
Multiattack - The Mossy Horror makes two clas attacks
Claw - Melee Weapon attack
+7 to hit, reach 5 ft. one target. Damage : 3d8+4 Slashing
Horrific Shriek - 1/day - The mossy horror emits a horrifying shriek. Each creature within 30 ft. of it that can hear it must succeed on a DC 15 Wisdom Saving Throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of it's turns, ending the effect on a success.
The presence of a mossy horror is evident in a few ways. Travelers may come across the eviscerated, half-eaten remains of a deer or a wolf. Sometimes, one may hear an ear piercing, terrifying screech that echoes throughout the forest. Forests that show signs of a mossy horror are avoided by local hunters and rangers, as traversing it may result in an early demise.
Suggested Environments
Mossy Horrors stalk the forests carefully. Ensuring not to make any noise to alert their prey. When they attack, they tear apart their prey with viscious vigor. It appears that they only consume small amounts of their prey, digesting their meal slowly. Mostly they hunt for the sheer sport of it.
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