Mossdog
Mossdog
Medium medium plant, chaotic neutral
Armor Class: 14
Hit Points: 39
Speed:
39 ft
STR
17 +3
DEX
14 +2
CON
14 +2
INT
3 -4
WIS
12 +1
CHA
5 -3
Skills: Keen Hearing and Smell - The mossdog has advantage on wisdom percpeption checks involving hearing or smell
Pack Tactics - The mossdog has advantage on all attack rolls against a creature if at least one of the dogs allies is within 5 feet of it and the ally isn't incapacitated.
Pack Tactics - The mossdog has advantage on all attack rolls against a creature if at least one of the dogs allies is within 5 feet of it and the ally isn't incapacitated.
Senses: Perception +3, Stealth +4, Passive perception 14
Actions
Bite - Melee weapon attack
+4 to hit, reach 5 ft.
Damage is 1d8+3 piercing.
If the target is medium or smaller and the mossdog is not already grappling a creature it must succeed on a DC 13 strength saving throw or be grappled. [Escape DC 13] and restrained.
Rend - Melee weapon attack
+5 to hit , reach 5 ft.
One target grappled by the mossdog takes 3d6+3 damage on a hit.
A strange moss covered dog like creature that can often be found in the western Eigerlands.
Comments