Moonlit Dune
Race: Tabaxi
Class & Level: Fighter 5 (Champion)
Background: Folk Hero
Alignment: Lawful Neutral
Experience: 7,085 xp
ABILITY SCORES & ABILITIES
(* includes +3 proficiency bonus; ** includes expertise, if any)
Strength 17
+3 ... Strength Ability Checks
+6 ... Strength Saving Throws *
+3 ... Athletics Skill
255 lbs. ... Maximum Carrying Capacity
510 lbs. ... Max. Push or Drag (Speed -5 ft.)
510 lbs. ... Maximum Lift
Dexterity 15
+2 ... Dexterity Ability Checks
+2 ... Dexterity Saving Throws
+5 ... Acrobatics Skill *
+2 ... Sleight of Hand Skill
+5 ... Stealth Skill * (Disadv.)
Constitution 14
+2 ... Constitution Ability Checks
+5 ... Constitution Saving Throws *
Intelligence 8
-1 ... Intelligence Ability Checks
-1 ... Intelligence Saving Throws
-1 ... Arcana Skill
+2 ... History Skill *
-1 ... Investigation Skill
-1 ... Nature Skill
-1 ... Religion Skill
Wisdom 12
+1 ... Wisdom Ability Checks
+1 ... Wisdom Saving Throws
+4 ... Animal Handling Skill *
+1 ... Insight Skill
+1 ... Medicine Skill
+4 ... Perception Skill *
+4 ... Survival Skill *
Charisma 11
+0 ... Charisma Ability Checks
+0 ... Charisma Saving Throws
+0 ... Deception Skill
+0 ... Intimidation Skill
+0 ... Performance Skill
+0 ... Persuasion Skill
COMBAT [PHB p. 189]
14 ... Passive Perception
+2 ... Initiative Modifier
Armor Class 18 ... Armor worn: Chain mail and shield
30 ft. Speed ... Base distance per move
44 hit points ... 5d10 Hit Dice
Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft. Hit: 1d8+3 slashing damage. (If used two-handed in melee, does 1d10+3 damage.)
Javelin. Melee Weapon Attack: +6 to hit, reach 5 ft. Hit: 1d6+3 piercing damage. (If thrown, normal range to 30 ft.; disadvantage long range 31 to 120 ft.)
Fighting Style: Duelling. Add 2 damage to each melee weapon attack if no other weapon in other hand.
FEATURES, TRAITS, SPECIAL ABILITIES
Proficiencies & Languages
• Proficiency Bonus: +3
• Armor: light armor, medium armor, heavy armor, shields
• Weapons: simple weapons, martial weapons
• Tools: one set of artisan's tools, vehicles (land)
• Saving Throws: Strength, Constitution
• Skills: Acrobatics, Animal Handling, History, Perception, Stealth, Survival
• Languages: Common, Goblin
Tabaxi Traits [VGtM p. 113]
• Age: 32 years old
• Medium Size (5' 10", 174 lbs.)
• Darkvision (60 feet)
• Feline Agility (move double speed on turn once, able to use again after spending one turn moving at 0 speed)
• Cat's Claws (climbing speed 20 ft., natural attack does 1d4+3 slashing damage on hit)
Fighter Class Features [PHB p. 70]
• Fighting Style (Duelling)
• Second Wind (regain 1d10+5 h.p.)
• Action Surge (extra action in turn once betw. short rests)
• Improved Critical (crit on 19 or 20)
• Extra Attack (2/attack)
Folk Hero Features [PHB p. 131]
• Rustic Hospitality
EQUIPMENT & TREASURE
Carried Gear: chain mail armor (AC 16), shield (AC +2), longsword, javelin, leatherworker's tools (skinning knives, curing salt, vials of tannins, etc.), belt pouch, set of common clothes, iron pot, shovel
Coins & Gems: 711 gold pieces (gp 29 silver pieces (sp 70 copper pieces (cp 4 gems (worth 50 gp each)
Species
Children
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