Maximal Karnvior, Bryce Dallas Five
Maximal Karnvior
Medium Mountain Dwarf Fighter, Adventurer , Neutral
Mountain Dwarf Traits [PHB p. 20] • Age: 115 years old • Medium Size (4' 7", 172 lbs.) • Speed not reduced by heavy armor • Darkvision (60 feet) • Dwarven Resilience (versus poison) • Dwarven Armor Training (light, med.) • Dwarven Combat Training (var. weapons) • Tool Proficiency (mason's tools) • Stonecunning (stonework lore)
Fighter Class Features [PHB p. 70] • Fighting Style (Protection) • Second Wind (regain 1d10+10 h.p.) • Action Surge (extra action in turn once betw. short rests) • Improved Critical (crit on 19 or 20) • Extra Attack (2/attack) • Remarkable Athlete (boost jumping and non-prof. Str, Dex, Con skills) • Indomitable (reroll save 1 time betw. long rests) • Second Fighting Style (Defense)
Description
Carried Gear (PHB, p. 143): chain mail armor (AC 16), shield (AC +2), battleaxe, javelin, set of common clothes, holy symbol: amulet, prayer book, 5 sticks of incense, vestments. (This load is about 132 lbs.; add 1 lb. per 50 coins carried.)
Magic Items (DMG p. 135)
• amulet of proof against detection and location (a)
• potion of invisibility
• 5 potions of healing (2d4+2 hp)
(a) Item attuned to character.
Coins & Gems: 538 gold pieces (gp 6 silver pieces (sp 28 copper pieces (cp 13 gems (worth 100 gp each)
Actions
Battleaxe. Melee Weapon Attack: +9 to hit, reach 5 ft. Hit: 1d8+5 slashing damage. (If used two-handed in melee, does 1d10+5 damage.) Javelin. Melee Weapon Attack: +9 to hit, reach 5 ft. Hit: 1d6+5 piercing damage. (If thrown, normal range to 30 ft.; disadvantage long range 31 to 120 ft.) Fighting Style: Protection. Use reaction with shield to cause disadvantage on attack against target in 5 feet. Fighting Style: Defense. In armor, gain +1 to AC.
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