Jeremy Arpeggio, Cricket
Jeremy Arpeggio
Tiny Cricket, Attendant / Retainer for the Verdant Sigil, Lawful Good
STR
1
( -5 )
DEX
15
( +2 )
CON
3
( -4 )
INT
14
( +2 )
WIS
14
( +2 )
CHA
12
( +1 )
Description
Arpeggio is a stuffy well dressed crickeet with mild telepathic abilities. He has been sent to help with training and to shepherd you on your path to becoming a greater part of the Verdant Sigil.
He grants you the following abilities:
+2 to History and Religion checks
+1 to Investigation checks
Familiar Rules-
While Arpeggio is within 100 feet of you, you can
communicate with him telepathically. Additionally, as an
action, you can see through Arpeggio's eyes and hear
what he hears until the start of your next turn. During
this time, you are deaf and blind with regard to your
own senses.
Actions
When you cast a spell with a range of touch, Arpeggio can deliver the spell as if he had cast the spell. He must be within 100 feet of you, and he must use his reaction to deliver the spell when you cast it. If the spell requires an attack roll, you use your attack modifier for the roll.
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