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Jeremy Arpeggio, Cricket

Jeremy Arpeggio

Tiny Cricket, Attendant / Retainer for the Verdant Sigil, Lawful Good

Armor Class 14
Hit Points 1
Speed: 20 ft

STR

1
( -5 )

DEX

15
( +2 )

CON

3
( -4 )

INT

14
( +2 )

WIS

14
( +2 )

CHA

12
( +1 )

Saving Throws Dex +3
Languages Common, Cricket, Goblin, Dwarven, Sylvan
Proficiency Bonus +1

Description

Arpeggio is a stuffy well dressed crickeet with mild telepathic abilities. He has been sent to help with training and to shepherd you on your path to becoming a greater part of the Verdant Sigil.


He grants you the following abilities:
+2 to History and Religion checks
+1 to Investigation checks

Familiar Rules-
While Arpeggio is within 100 feet of you, you can communicate with him telepathically. Additionally, as an action, you can see through Arpeggio's eyes and hear what he hears until the start of your next turn. During this time, you are deaf and blind with regard to your own senses.

Actions

When you cast a spell with a range of touch, Arpeggio can deliver the spell as if he had cast the spell. He must be within 100 feet of you, and he must use his reaction to deliver the spell when you cast it. If the spell requires an attack roll, you use your attack modifier for the roll.

Age
2
Children
Sex
Male
Eyes
Bright Yellow / Black
Skin Tone/Pigmentation
Greenish Gold Carapace
Height
2.5"
Weight
2 grams

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