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Hyper Spell Effect Potion

  1. Cranks your spell up to level 7!
  2. Doubles the effect of your spell damage or effect
  3. Doubles the target (s) of your spell, you select extra targets
  4. Cast the same spell again next turn without using your action
  5. Triples the damage or effect of your spell
  6. Applies the shield spell to yourself for 1 minute
Side effects Roll Twice:
Roll a DC 13 Constitution saving throw.  Take a level of exhaustion on a fail.
User must make a roll on the potion effect table
This bright green potion resides in a small rectangular bottle with a cork stopper.
Item type
Consumable, Magical

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