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Hydellical Mechanoid, large construct

Hydellical Mechanoid CR: 8

Large large construct, unaligned, neutral
Armor Class: 21
Hit Points: 232
Speed: , fly: 0 ft , burrow: 10 ft , swim: -2 ft

STR

22 +6

DEX

12 +1

CON

18 +4

INT

10 +0

WIS

10 +0

CHA

7 -2

Saving Throws: Str +9 Con +10
Damage Vulnerabilities: Lightning
Damage Resistances: Acid, Cold, slashing, bludgeoning, Piercing
Damage Immunities: Fire, Psionic
Condition Immunities: charmed, frightened
Senses: Blindsight 10 Ft., Darkvision 60 Ft., passive Perception 10
Languages: Modron, Understands Commands Given In Any Language But Can't Speak
Challenge Rating: 8

Steam Attack - Dex save DC 16 / fail results in 3d12 damage +4
Eye beams - Orange beams of superheated light emanates from it's face plate.  Dex save DC 18 / 3d10+5 fire damage.

Actions

3X actions - Slam attack X2 - +9 to hit / 4d10 +6 damage. Spin attack - +8 to hit 2d12+3 damage.

Our research team has a theory that this may be the fabled Hydellical Mechanoid that once guarded the arch mage Polemicus. In the bowels of an ancient tomb sits a small koala like golem. It moves slowly and calmly until agitated. Once enraged it grows to a huge sized construct with incredible strength.
Current Location
Children

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