Hydellical Mechanoid, large construct
Hydellical Mechanoid CR: 8
Large large construct, unaligned, neutral
Armor Class: 21
Hit Points: 232
Speed:
, fly: 0 ft
, burrow: 10 ft
, swim: -2 ft
STR
22 +6
DEX
12 +1
CON
18 +4
INT
10 +0
WIS
10 +0
CHA
7 -2
Saving Throws: Str +9 Con +10
Damage Vulnerabilities: Lightning
Damage Resistances: Acid, Cold, slashing, bludgeoning, Piercing
Damage Immunities: Fire, Psionic
Condition Immunities: charmed, frightened
Senses: Blindsight 10 Ft., Darkvision 60 Ft., passive Perception 10
Languages: Modron, Understands Commands Given In Any Language But Can't Speak
Challenge Rating: 8
Steam Attack - Dex save DC 16 / fail results in 3d12 damage +4
Eye beams - Orange beams of superheated light emanates from it's face plate. Dex save DC 18 / 3d10+5 fire damage.
Actions
3X actions - Slam attack X2 - +9 to hit / 4d10 +6 damage. Spin attack - +8 to hit 2d12+3 damage.
Our research team has a theory that this may be the fabled Hydellical Mechanoid that once guarded the arch mage Polemicus. In the bowels of an ancient tomb sits a small koala like golem. It moves slowly and calmly until agitated. Once enraged it grows to a huge sized construct with incredible strength.
Current Location
Children
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