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Glabrezu, Demon

Glabrezu CR: 9

Tiny large fiend (demon), chaotic evil
Armor Class: 17
Hit Points: 157
Speed: 38 ft

STR

20 +5

DEX

15 +2

CON

21 +5

INT

19 +4

WIS

17 +3

CHA

16 +3

Saving Throws: STR +9, CON +9, WIS +7, CHA +7
Damage Resistances: Cold, Fire, Lightning, Bludgeoning, Piercing and Slashing from Nonmagical Attacks
Damage Immunities: Poison
Condition Immunities: Poisoned
Senses: Truesight 120, Passive Perception 13
Languages: Abyssal, Common, Telepathy
Challenge Rating: 9

The glabrezu's spellcasting ability is Intelligence (spell save DC 16).
The glabrezu can innately cast the following spells, requiring no material components:
  At will: darkness, detect magic, dispel magic
  1/day each: confusion, fly, power word stun
  Magic Resistance. The glabrezu has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The glabrezu makes four attacks: two with its pincers and two with its fists. Alternatively, it makes two attacks with its pincers and casts one spell.

Pincer. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). The glabrezu has two pincers, each of which can grapple only one target.

  Fist. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.

Physical Description

General Physical Condition

With a broad, muscular body, a glabrezu stood 9‒15 ft (2.7‒4.6 m) tall and weighed 5,500 lb (2,500 kg) Their most physically bewildering feature was their two pairs of arms, each with a different extremity. While their main arms were monstrous limbs that ended in powerful pincers, the smaller humanoid pair ended in clawed hands and protruded from the stomach. Goat horns adorned the top of their canine heads and numerous fangs rested in their muzzles. Their skin was wrinkly and ranged in tone from deep russet to pitch black. A pair of cold, purple, piercing eyes hinted at their great intelligence, contrasting with their bestial appearance

Mental characteristics

Personal history

Despite their physical prowess, glabrezus preferred to work behind the scenes, both on the Prime Material Plane and in the Abyss. Glabrezus took pleasure in the act of temptation, luring all they met with lies, deception, and offers of power before ruining their victims' lives.[1] The secret agendas of a glabrezu were many, their complicated schemes and spiteful plots for vengeance sometimes taking centuries to millennia to finally come to fruition. Furthering their guile was their commanding presence, as they had a strong air of authority they used to enhance their arguments.
“When that glabrezu I summoned said my future looked bright, I thought he meant...well, never mind.”
— A mortal burning in the Abyss

Glabrezus did not offer pleasures of the flesh, but tempted those of weak wills and great ambition with promises of unparalleled influence. They collected vast sums of gold, magical items, and other useful bargaining chips and stored them all underground in a massive hoard. They were unable to change, or polymorph, their frightening appearance, so they usually visited mortals in secret, often using telepathy to speak directly in their prey's mind. Sometimes they made their nature known while at others they tried to manipulate their targets by inciting paranoia or twisting their sense of right and wrong
Children

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