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Corrupted Juggernaut

Corrupted Juggernaut

Gargantuan abyssal, chaotic evil
Armor Class: 18
Hit Points: 425
Speed: 60 ft , climb: 23 ft

STR

25 +7

DEX

14 +2

CON

7 -2

INT

8 -1

WIS

2 -4

CHA

-4 -7

Saving Throws: strength +12, Con +13
Damage Resistances: cold, fire, lightning, bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities: Poison
Senses: Darkvision 120 ft.
Languages: None

If the Juggernaut moves at least 15 feet straight toward a target and then hits it with a claw attack on the same turn, the target takes an extra 38 (7d10) piercing damage. If the target is a creature, it must succeed on a DC 21 Strength saving throw or be pushed up to 20 feet away and knocked prone.

Actions

Multiattack. The goristro makes three attacks: two with its fists and one with its clawed foot. Fist. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: (3d12 + 7) bludgeoning damage.   Clawed Foot. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit:(3d12 + 7) bludgeoning damage. If the target is a creature, it must succeed on a DC 21 Strength saving throw or be knocked prone.   Double Claw Attack. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 45 (7d10 + 7) piercing damage.
Swallow: The Juggernaut makes one bite Attack against a Medium or smaller target it is Grappling. If the Attack hits, the target is swallowed, and the grapple ends. The swallowed target is Blinded and Restrained, it has total cover against attacks and other Effects outside the Juggernaut, and it takes 10 (3d6) acid damage at the start of each of the Juggernaut's turns. The Juggernaut can swallow up to 3 medium size creatures at a time. If the Juggernaut dies, a swallowed creature is no longer Restrained by it and can Escape from the corpse using 5 feet of Movement, exiting prone.

This 60 foot tall behemoth is used to level cities and population. They are incredibly strong gargantuan creatures with very little magical abilites. They make up for this with their inredible strength and durability. They are commonly the result of a high level summoning spell by nefarious groups.

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