Borolash Brummsh
A Hobgoblin warrior serving under Knick Gnaultie and the Cult of the Goblin Swamp.
Physical Description
General Physical Condition
Strength 15
+2 ... Strength Ability Checks
+4 ... Strength Saving Throws *
+4 ... Athletics Skill *
Dexterity 13
+1 ... Dexterity Ability Checks
+1 ... Dexterity Saving Throws
+3 ... Acrobatics Skill *
+1 ... Sleight of Hand Skill
+1 ... Stealth Skill (Disadv.)
Constitution 16
+3 ... Constitution Ability Checks
+5 ... Constitution Saving Throws *
Intelligence 9
-1 ... Intelligence Ability Checks
-1 ... Intelligence Saving Throws
-1 ... Arcana Skill
-1 ... History Skill
-1 ... Investigation Skill
-1 ... Nature Skill
-1 ... Religion Skill
Wisdom 12
+1 ... Wisdom Ability Checks
+1 ... Wisdom Saving Throws
+1 ... Animal Handling Skill
+1 ... Insight Skill
+1 ... Medicine Skill
+1 ... Perception Skill
+3 ... Survival Skill *
Charisma 10
+0 ... Charisma Ability Checks
+0 ... Charisma Saving Throws
+0 ... Deception Skill
+2 ... Intimidation Skill *
+0 ... Performance Skill
+0 ... Persuasion Skill
COMBAT [PHB p. 189]
11 ... Passive Perception
+1 ... Initiative Modifier
Armor Class 16 ... Armor worn: Chain mail
30 ft. Speed ... Base distance per move
31 hit points ... 3d10 Hit Dice
Maul. Melee Weapon Attack: +4 to hit, reach 5 ft. Hit: 2d6+2 bludgeoning damage. (Must be used two-handed.)
Javelin. Melee Weapon Attack: +4 to hit, reach 5 ft. Hit: 1d6+2 piercing damage. (If thrown, normal range to 30 ft.; disadvantage long range 31 to 120 ft.)
Fighting Style: Great Weapon Fighting. Reroll 1 or 2 on damage dice with two-handed melee weapons.
FEATURES, TRAITS, SPECIAL ABILITIES
Proficiencies & Languages
• Proficiency Bonus: +2
• Armor: light armor, medium armor, heavy armor, shields
• Weapons: simple weapons, martial weapons, longbow, longsword
• Tools: one type of gaming set, vehicles (land)
• Saving Throws: Strength, Constitution
• Skills: Acrobatics, Athletics, Intimidation, Survival
• Languages: Common, Goblin
Hobgoblin Traits [VGtM p. 119]
• Age: 28 years old
• Medium Size (5' 2", 134 lbs.)
• Darkvision (60 feet)
• Martial Training (prof. in longsword, longbow and light armor)
• Saving Face (on failed attack, ability check or saving throw roll, gain bonus equal to number of allies in sight within 30 feet, max. bonus +5, use once between short rests)
Fighter Class Features [PHB p. 70]
• Fighting Style (Great Weapon Fighting)
• Second Wind (regain 1d10+3 h.p.)
• Action Surge (extra action in turn once betw. short rests)
• Improved Critical (crit on 19 or 20)
Soldier Features [PHB p. 140]
• Military Rank
EQUIPMENT & TREASURE
Carried Gear: chain mail armor (AC 16), maul, javelin, gaming set (playing card set), belt pouch, set of common clothes, an insignia of rank, a trophy taken from a fallen enemy (dagger, broken blade, or piece of a banner)
Coins & Gems: 16 gold pieces (gp 45 silver pieces (sp 51 copper pieces (cp 4 gems (worth 10 gp each)
Current Location
Year of Birth
2969
29 Years old
Children
Eyes
Orange
Hair
Huge black dreadlocks
Skin Tone/Pigmentation
Pale Green, spotted
Height
6'
Weight
245
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