ATG Mission 4, Tellenor and beyond
As late afternoon approaches once more the sun sits low on the horizon. A snowfall is predicted for sometime this night which only propels more residents and tourists to participate in the annual Winter's Faire. Today is the 21st and known to be the shortest day of the year so it is also treated as the key celebration day. Several groups of young men have already started the nights revelry as they stand in front of a mead vendor singing loudly. Many groups of children dark to and fro as parents try to shepherd them home before nightfall. The day is broadly for the kids as many puppet shows and magical performances are on display before the adults take over.
Have several games for the players to play. They can also check on their businesses.
Have several townsfolk talk about the Bryce Dallas five coming to town. "Can you imagine, the Bryce Dallas Five coming here?"
Indeed the BD5 do come to town and boast to be able to clean up the mothman that very night. Eventually they meet ATG out in the field claiming victory and having a mothman in custody. That mothman will be an actor dressed up in illusory guise and this will be discovered by ATG. As they confront BD5 on the lie the real Mothman or mans will attack everyone! Note do a whole scene with Maximal and Karnac. Maximal is his older first cousin and will tease him mercilessly for being a nature granola boy and dishonoring his family. Write up some uncles and grandparents for the pair.
One thing you could also try is a storytelling contest. I find that players tend to like to retell stories about what the party has done in the campaign, and it can set up a funny NPC moment where one of them tells a story about what the party has done that is grossly inaccurate. At the end of the day, it's just a performance check against an NPC, but it's a good chance for them to have to tell the story for a change. You can also mix it up with some games that go awry, or some added challenge that the party needs to resolve before the game can begin. A drunk NPC claims one of the party was cheating and challenges them to a fistfight. A game that's clearly rigged is bleeding coin out of some of the townsfolk and a kid asks the party to help figure out how the swindler is doing it. The main performer for a concert or play can't be found and one of the players is asked to step in with only a moment to study the script/music. Stuff that will give them some roleplaying fun outside of the games themselves, since doing any of these things for hours can get stale.
One thing you could also try is a storytelling contest. I find that players tend to like to retell stories about what the party has done in the campaign, and it can set up a funny NPC moment where one of them tells a story about what the party has done that is grossly inaccurate. At the end of the day, it's just a performance check against an NPC, but it's a good chance for them to have to tell the story for a change. You can also mix it up with some games that go awry, or some added challenge that the party needs to resolve before the game can begin. A drunk NPC claims one of the party was cheating and challenges them to a fistfight. A game that's clearly rigged is bleeding coin out of some of the townsfolk and a kid asks the party to help figure out how the swindler is doing it. The main performer for a concert or play can't be found and one of the players is asked to step in with only a moment to study the script/music. Stuff that will give them some roleplaying fun outside of the games themselves, since doing any of these things for hours can get stale.
Plot points/Scenes
Karnac -
As you wander the Faire sampling some of the treats available and sharing some Druid Moss with those that are willing you spend some of your time flirting with some of the attractive ladies visiting town. As you head to an outdoor Ice bar to purchase some spiced whiskey drinks for an attractive Firbolg woman you come upon a strange sight. A black and white furred Pandaren man sits in front of several children putting on a show with live chipmunks. The tiny creatures are acting out the children's play "In a Dragon's Hat". The final scene requires a big monster to threaten the hero and to your shock and surprise the Pandaren man changes into a green and blue glowing owlbear. The children all scream in mock terror and the man changes back into his furry self and bows. As the children are pulled away by their parents the man rounds up his tiny troupe of actors and tries to get them to enter a wooden box. [DM Note: The Pandaren is Sun Paw Kong, he is a Pandaren man from Ventenheim. He is an animal master and can act as a mentor for Karnac. He can add new wild shapes but that requires finding one of these creatures in the wild and interacting with it non-violently. He can also offer instruction on curing Mew's Vampirism.] Karnac as you wait around after the performance to meet this strange man you notice a familiar figure out in the crowd drinking and boasting loudly. Your cousin Maximal Karnvior a member of the Bryce Dallas Five stands waving a stein of beer around and telling a tale of one of his adventures. Old memories of your childhood in Urgolos resurface quickly in your mind. Your Uncle Elix Karnvior arguing with your father constantly always reminding him of Dwarven ideals and Dwarven identity. Your father would trade and craft equally for members of all races, as a master glass blower people from all over Penthaheim would come to your father's shop to commission complicated lanterns or alchemical bottles. The Karnvior clan on the other hand was always about battle, honor, and gold. Things were made worse when your mother left. As a strange dwarf who revered nature and animal life she was already considered out there to downright crazy, but few could deny the love your parents had for each other. When she left the entire family laid into your father with knives of shame and I told you so's. It was a difficult time made worse when their second eldest son followed her off into the forests of the continent and didn't look back.
Here in your new home town of all places was your oldest first cousin, the one that teased you the most growing up. The one that constantly mocked you and belittled your love of insects and animals. The one that would notice you fawning over a lady bug for days and hit the little beetle with a hammer. Worse, he's one of the Bryce Dallas Five one of the most famous adventuring groups in the land. As these memories and emotions swirl in your head Maximal himself notices you and makes his way over to you. "As I live and breath, Cousin little beard!" He's had a couple of drinks already and seems to be a little over exuberant. "My, My, still roughing it out in the woods by the looks of ya! Covered in animal skins and laurels as always! HA Ha!"
Dozens of thoughts and actions fill your mind as always as you try to curb your worst instincts. Suddenly you notice the strange pandaren man standing right behind you and with a calm soothing voice he whispers "Sometimes the loudest giant can be felled with the lightest push of a leaf." You look down at your cousin's boots and several vines have sprung up around them without Maximal noticing.
As you wander the Faire sampling some of the treats available and sharing some Druid Moss with those that are willing you spend some of your time flirting with some of the attractive ladies visiting town. As you head to an outdoor Ice bar to purchase some spiced whiskey drinks for an attractive Firbolg woman you come upon a strange sight. A black and white furred Pandaren man sits in front of several children putting on a show with live chipmunks. The tiny creatures are acting out the children's play "In a Dragon's Hat". The final scene requires a big monster to threaten the hero and to your shock and surprise the Pandaren man changes into a green and blue glowing owlbear. The children all scream in mock terror and the man changes back into his furry self and bows. As the children are pulled away by their parents the man rounds up his tiny troupe of actors and tries to get them to enter a wooden box. [DM Note: The Pandaren is Sun Paw Kong, he is a Pandaren man from Ventenheim. He is an animal master and can act as a mentor for Karnac. He can add new wild shapes but that requires finding one of these creatures in the wild and interacting with it non-violently. He can also offer instruction on curing Mew's Vampirism.] Karnac as you wait around after the performance to meet this strange man you notice a familiar figure out in the crowd drinking and boasting loudly. Your cousin Maximal Karnvior a member of the Bryce Dallas Five stands waving a stein of beer around and telling a tale of one of his adventures. Old memories of your childhood in Urgolos resurface quickly in your mind. Your Uncle Elix Karnvior arguing with your father constantly always reminding him of Dwarven ideals and Dwarven identity. Your father would trade and craft equally for members of all races, as a master glass blower people from all over Penthaheim would come to your father's shop to commission complicated lanterns or alchemical bottles. The Karnvior clan on the other hand was always about battle, honor, and gold. Things were made worse when your mother left. As a strange dwarf who revered nature and animal life she was already considered out there to downright crazy, but few could deny the love your parents had for each other. When she left the entire family laid into your father with knives of shame and I told you so's. It was a difficult time made worse when their second eldest son followed her off into the forests of the continent and didn't look back.
Here in your new home town of all places was your oldest first cousin, the one that teased you the most growing up. The one that constantly mocked you and belittled your love of insects and animals. The one that would notice you fawning over a lady bug for days and hit the little beetle with a hammer. Worse, he's one of the Bryce Dallas Five one of the most famous adventuring groups in the land. As these memories and emotions swirl in your head Maximal himself notices you and makes his way over to you. "As I live and breath, Cousin little beard!" He's had a couple of drinks already and seems to be a little over exuberant. "My, My, still roughing it out in the woods by the looks of ya! Covered in animal skins and laurels as always! HA Ha!"
Dozens of thoughts and actions fill your mind as always as you try to curb your worst instincts. Suddenly you notice the strange pandaren man standing right behind you and with a calm soothing voice he whispers "Sometimes the loudest giant can be felled with the lightest push of a leaf." You look down at your cousin's boots and several vines have sprung up around them without Maximal noticing.
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