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Ashfarron Queen Spider

Ashfarron Queen Spider CR: 3

Huge huge beast , unaligned
Armor Class: 14
Hit Points: 84
Speed: 45 ft , climb: 45 ft

STR

19 +4

DEX

14 +2

CON

18 +4

INT

2 -4

WIS

11 +0

CHA

8 -1

Skills: Spider climb - The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense - While in contact with a web, the Spider knows the exact location of any other creature in contact with the same web.
Web Walker - The Spider ignores movement restrictions caused by webbing.
   
Senses: Arachnid Sense - The Queen can sense the actions of all spider creatures within 150 ft.
Blindsight 60 ft. , Darkvision 60 ft. Passive perception 14
Challenge Rating: 3

Actions

Actions
Bite : Melee Weapon Attack +9 to Hit, reach 5ft. One Creature
Hit 3d10 +4 piercing Damage. The target must make a DC15 constitution saving throw, taking 3d8 Poison damage on a failed save or half as much on a successful one. If the poison damage reduces the target to 0 HP the target is stable but poisoned for one hour, even after regaining HP and is paralyzed while poisoned in this way.
Web [Recharge 5-6] - Ranged Weapon Attack +9 to Hit, Range 80/160 ft. One Creature
The target is restrained by webbing. As an action, the Restrained target can make a DC 17 Strength Check , bursting the webbing on a success. The webbing can also be attacked and destroyed [AC 12 HP 10 Vulnerability to fire damage, immunity to bludgeoning, poison, and psychic damage]
Queen's Cry - The queen lets out a loud screech, creatures within 60ft. must make a DC 14 wisdom saving throw or be intimidated for 1 turn. While intimidated the creature hesitates and cannot make advancing movement towards the queen and attack rolls are made with disadvantage.

An enormous spider standing over 25 ft. with her legs spanning over 60.

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