Ashfarron Queen Spider
Ashfarron Queen Spider CR: 3
STR
19 +4
DEX
14 +2
CON
18 +4
INT
2 -4
WIS
11 +0
CHA
8 -1
Web Sense - While in contact with a web, the Spider knows the exact location of any other creature in contact with the same web.
Web Walker - The Spider ignores movement restrictions caused by webbing.
Blindsight 60 ft. , Darkvision 60 ft. Passive perception 14
Actions
Actions
Bite : Melee Weapon Attack +9 to Hit, reach 5ft. One Creature
Hit 3d10 +4 piercing Damage. The target must make a DC15 constitution saving throw, taking 3d8 Poison damage on a failed save or half as much on a successful one. If the poison damage reduces the target to 0 HP the target is stable but poisoned for one hour, even after regaining HP and is paralyzed while poisoned in this way.
Web [Recharge 5-6] - Ranged Weapon Attack +9 to Hit, Range 80/160 ft. One Creature
The target is restrained by webbing. As an action, the Restrained target can make a DC 17 Strength Check , bursting the webbing on a success. The webbing can also be attacked and destroyed [AC 12 HP 10 Vulnerability to fire damage, immunity to bludgeoning, poison, and psychic damage]
Queen's Cry - The queen lets out a loud screech, creatures within 60ft. must make a DC 14 wisdom saving throw or be intimidated for 1 turn. While intimidated the creature hesitates and cannot make advancing movement towards the queen and attack rolls are made with disadvantage.
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