BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Adherent of Iron Automaton

Adherent of Iron Warforged Automaton

Medium medium sized construct, unaligned
Armor Class: 20
Hit Points: 148
Speed: 38 ft

STR

22 +6

DEX

18 +4

CON

20 +5

INT

8 -1

WIS

5 -3

CHA

8 -1

Saving Throws: Con +10, Str +10, Dex +6
Skills:
  • Fire Absorption. Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.
  • Immutable Form. The golem is immune to any spell or effect that would alter its form.
  • Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
  • Magic Weapons. The golem's weapon attacks are magical.
Damage Immunities: fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
Condition Immunities: charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses: darkvision 120 ft., passive Perception 10
Languages: Common

Actions

Multiattack. The Automaton makes two melee attacks.
Slam. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.
Sword. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 7) slashing damage.
Heated Coil Whip (Recharge 5–6). The Automaton can activate it's superheated capture filaments and attempt to ensnare a medium sized or small sized target. Target must make a DC 18 Dexterity check or be grapple and take 3d6+4 fire damage.
Gauntlet blast - The Automaton can fire off concentrated plasma beams from it's hands. +13 to hit / 5d6+6 fire damage
Paralyzing Grapple! - (Recharge on a 5 or 6)  The automaton can fire out a wire corded grapple which has a magnetic end on it.  The Automatons get advantage on attack rolls against Anyone in armor or made of metal.  +12 to hit / 3d6 shock damage / Target must make a Con saving throw DC 17 or be paralyzed for 3 rounds. 

Originally created by Durcindel Halfis, the Adherents of Iron abducted the gnome artificer and forced him to begin construction of an army of automatons for their purposes.
Children

Comments

Please Login in order to comment!