Wind Slash Feat
The wind conveys the will of your attacks, granting you the following benefits:
Prerequisite: Wildling
- Ability Score Increase. Increase your Strength, Dexterity or Wisdom ability score by 1, to a maximum of 20.
- Cloudbreaker. You can cut through dust, fog, or clouds. As an attack as part of the attack action, you can clear a 30-foot cone of dust, fog, or cloud. Depending on the source of the obscuring effect, the area may become obscured again after 1d4 rounds.
- Wind Slash. You gain the Wind Slash special attack (see below).
Wind Slash
Active Ability (Attack, Supernatural)
- When you take the Attack action on your turn, you can replace one of your attacks with a special attack, launching blades of wind at targets within 60 feet. You launch a number of blades equal to your proficiency modifier, but can increase the number of attacks made by giving up additional attacks you can make as part of the Attack action (launching one additional attack for each attack forgone). The blades are ranged weapon attacks using Constitution as the spellcasting ability modifier. Alternatively, if you have a spellcasting feature, you can use that ability modifier for spellcasting with this feat instead of Constitution. Each blade deals 2d6 slashing modifier damage on a hit.
Once you use this feature, you cannot use it again until you complete a short or long rest.
Source: KCLL (modified)
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