Mental Adaptability Feat

Prerequisite: Inventor

  • Multiple Angles. You've found ways to think outside the box, making connections that other (lesser) minds can never seem to understand. When you make an Intelligence, Wisdom, or Charisma saving throw, you can roll all three and pick the highest result. Once you do this, you can't do it again until you finish a long rest.
  • Side Project. You can select an additional upgrade that is not from your subclass list, so long as you can apply it to something in your possession. This upgrade can't be a level-restricted upgrade.

Source: KCCC (modified)

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Cover image: by Yaroslav Golubev

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