Master Thrower Feat

You are an expert in using thrown weapons. You gain the following benefits:

Prerequisite: Dexterity 13 or higher

  • When you take the Attack action on your turn, you can use a bonus action to make a ranged attack with a thrown weapon if you have a free hand, drawing the weapon as part of the attack. You don't add your ability modifier to the damage roll of the bonus attack, unless that modifier is negative.
  • The short and long ranges of your thrown weapons are doubled.*

Source: VSS (modified)

Click here to return to the Martial Progression article.

*Note: This feature does not stack with other features that double the range of thrown weapons. You can choose which version to use however if you have multiple to choose from.



Cover image: by Yaroslav Golubev

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