Line Breaker Feat

You smash through your enemies, clearing the way for your allies.

Prerequisite: 4th level

  • Ability Score Increase. Increase your Strength or Constitution by 1, to a maximum of 20.
  • Heavy Impacts. When you push a creature, if the creatures movement is stopped early by another creature, object, or terrain, they take 1d4 bludgeoning damage for each 5 feet moved before the collision.
  • Mighty Impact. You gain the Mighty Impact special attack (see below).
Mighty Impact

Active Ability (Attack)

  • When you take the Attack action on your turn, you can replace one of your turns by slamming an enemy backwards. The target must make a Strength saving throw. The DC for this saving throw is 8 + your Strength or Dexterity modifier (your choice) + your proficiency bonus. On a failure, it takes 2d6 + your Strength modifier damage and is pushed 15 feet away from you. On a success, it takes half as much damage and is pushed 5 feet away from you. The distance the target is pushed is reduced by 5 feet for every size larger than you it is. The number of d6 damage dice increases by one when your proficiency bonus increases (with the total number of d6 equaling your proficiency bonus).

Once you use this feature, you cannot use it again until you complete a short long rest.

Source: KCLL

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Cover image: by Yaroslav Golubev

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