Lance Master Feat

You use maximize the effectiveness of a lance, gaining the following benefits:

Prerequisite: Proficiency with a lance

  • Impaled Movement. While you are mounted, if you strike a creature smaller than your mount with a lance, you can push that creature until the end of your turn, you make another attack, or you move in something other than a straight line. This movement counts as if you are grappling the creature for the duration of the movement, and your mounts movement speed is reduced to half while pushing them.
  • Piercing Charge. When you hit an attack with a lance after traveling at least 10 feet, you can make an additional attack at another creature behind the target hit with disadvantage, as long as they are in reach of your weapon (you can move between attacks, but only in a straight line) with disadvantage. You can continue to repeat this until you miss, run out of movement, or run out of creatures in a line to hit.
  • Expert Handling. A lance no longer requires two-hands when you aren’t mounted.

Source: KCLL

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Cover image: by Yaroslav Golubev

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