Ruins of O’Noa
The first human colonizers of Tal’Dorei journeyed across
the Ozmit Sea, weathering terrible storms and deadly
waves, and first landed in Daggerbay. From there, they
founded the port city of O’Noa, and though the city
quickly grew in wealth and influence, it became a site
of contention with mistrustful Syngornian elves. When
Warren Drassig took the throne of Emon, no city was
devastated more than the contested city of O’Noa. It
became the site of one of the Scattered War’s bloodiest
battles, and the arcane energies unleashed to end the
struggle left most of the land scarred and the city in
ruins. Built within a cursed bay, and without fertile land
to grow, it was agreed after the war that neither the new
nation of Tal’Dorei nor Syngorn would attempt to rebuild
the city, instead letting it stand as a reminder of the horrors
of the Scattered War.
Over centuries of dereliction, the ruins became a
haven for looters, and eventually the ostracized and
immoral. This small community of criminals, addicts,
and opportunists began calling their home New O’Noa,
taking this place of destitution and dust and making it
into a lawless hotbed of thieves and delinquents ruled
but their chosen leader, a charismatic tiefling called
Waken who rose to prominence through honeyed words
and selective murders.
“New O’Noa” still appears abandoned to the eye of
the outsider, its inhabitants living and hiding among the
standing buildings and shacks while avoiding or paying
off any inquiring Emon interests that follow whispers of
their organized den of sin.
Demographics
(85% Human, 15% Other)
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