Novus
Novus or Novi are a species of bipedal, multi-limbed, moth-folk with naturally bodies of chitin forming a feather-like fluffy coat that provides the novi with amble protection against the elements. They are incredibly short-lived relative to other humanoid species, and it is perhaps for this reason that most moth-folk tend to be incredibly energetic and curious, sometimes to their own detriment.
Born of the Feywild, the Novi are innately mischievous, but thanks to their free-spirited souls they are not bound like many of the fey-folk and instead can live just about any life that they wish, though this does not prevent their presence from being investigated for potential fey trickery, at least by those that have basic knowledge of the fey world and its tricks. Though they are native of the Feywild, they are not bound to it, in fact many have taken to the Material Plane, living in small colonies of Novi weaving their cocoons of silk and even entire villages of silken tree hammocks that give the semblance of a winter landscape in an otherwise sea of green.
Due to their small stature and often lithe-frame, the Novi are viewed as prey by most creatures of some size and ferocity, especially spiders and their kin, with the Ettercap, or spider-folk being those that have found a particular taste for the flesh of the Novi and thus bound into the Novi a particular fear of spiders and Ettercap, producing an ancestral feud between these two species.
While the moth-folk are inherently curious and lively, they are not ones to wander far from their homes, preferring the safety of the nest over the greater world wherein they are sure to be preyed upon; however, this does not stop those with a mind for it to go on adventure and it is true that those that do adventure are said to be some of the finest of companions, often viewing their traveling companions as their own personal nest
You can use Wisdom as your attack and damage stat with this feature instead of Dexterity, unless you possess the Spellcasting class feature, in which case your attack and damage bonus uses that ability score instead.
If you possess multiple classes that have the spellcasting feature, choose which ability moth spark is tied to. Whenever you gain an increase in your Proficiency bonus, this damage increases by one die size, 1d6 at Proficiency +3, 1d8 at Proficiency +4, 1d10 at Proficiency +5, and 1d12 at Proficiency +6.
Born of the Feywild, the Novi are innately mischievous, but thanks to their free-spirited souls they are not bound like many of the fey-folk and instead can live just about any life that they wish, though this does not prevent their presence from being investigated for potential fey trickery, at least by those that have basic knowledge of the fey world and its tricks. Though they are native of the Feywild, they are not bound to it, in fact many have taken to the Material Plane, living in small colonies of Novi weaving their cocoons of silk and even entire villages of silken tree hammocks that give the semblance of a winter landscape in an otherwise sea of green.
Due to their small stature and often lithe-frame, the Novi are viewed as prey by most creatures of some size and ferocity, especially spiders and their kin, with the Ettercap, or spider-folk being those that have found a particular taste for the flesh of the Novi and thus bound into the Novi a particular fear of spiders and Ettercap, producing an ancestral feud between these two species.
While the moth-folk are inherently curious and lively, they are not ones to wander far from their homes, preferring the safety of the nest over the greater world wherein they are sure to be preyed upon; however, this does not stop those with a mind for it to go on adventure and it is true that those that do adventure are said to be some of the finest of companions, often viewing their traveling companions as their own personal nest
5e Racial Stats
- Ability Score Racial Traits: A novus increases their Dexterity score by 1, and one other ability score of their choice by 2.
- Type: Novus are humanoids with the Fae subtype.
- Size: Novus are small.
- Speed: Novus have a base speed of 20ft.
- Languages: You can speak, read, and write Common and Pherose.
Cold Blooded (Inherent) (Ex)
Novi are cold-blooded, they cannot be detected by thermal vision; however, they are especially susceptible to the environment around them, they suffer Disadvantage on any Environmental cold or heat effects, and are Vulnerable to damage caused by Environmental cold or heat effects. Resistance to either Cold or Fire, cancels out the Environmental vulnerability of that environment. Natural resistance to one of these environments negates that environment's penalties.Darkvision (Inherent) (Ex)
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.Faerie Folk (Minor) (Su)
You have advantage on saving throws against being charmed, and magic can’t put you to sleep, nor can you be aged magically.Flight (Major) (Ex)
You have large wings sticking out of your back that, when fully extended outwards, give you a wingspan equal to double your height. All armor and back accessories must be tailored to accommodate your wings. You have a flying speed of 40 feet. To use this speed, you cannot be over encumbered or wearing medium or heavy armor.Moth Spark (Minor) (Su)
Novi are especially connected to the element of air, granting them the ability to zap their foes with electricity. As part of the attack action, you can replace one or multiple of your attacks with this spark ability. When you do so, you can make a ranged spell attack with this energy using your Dexterity modifier and a range of 60 feet to deal 1d4 + your Dexterity modifier points of lightning damage.You can use Wisdom as your attack and damage stat with this feature instead of Dexterity, unless you possess the Spellcasting class feature, in which case your attack and damage bonus uses that ability score instead.
If you possess multiple classes that have the spellcasting feature, choose which ability moth spark is tied to. Whenever you gain an increase in your Proficiency bonus, this damage increases by one die size, 1d6 at Proficiency +3, 1d8 at Proficiency +4, 1d10 at Proficiency +5, and 1d12 at Proficiency +6.
Silk-Weaver (Major) (Ex)
Novus spin different kinds of silk for various purposes; you gain proficiency in Weaver's Tools, should you already be proficient in these tools, you instead gain Expertise. All novi learn the homecrafter silk-weaving ability as listed below, and can choose one other type of silk-weaving ability of their choice, as listed below. If this silk-weaving requires a saving throw, the save DC equals 8 + your proficiency bonus + your Dexterity modifier. Your silk weighs 1 lb per cubic foot, and is treated as Common Silk for all other purposes. You can use this feature a number of times equal to your Constitution score, regaining all spent uses after you complete a long rest.- Homecrafter: You can spin thick gossamer thread into various shapes and forms, the most common of which would be a cocoon that the novi use to rest. For each minute you spend spinning, you can produce 5 cubic feet of silk, which you can use to form your cocoon, or any simple silk-based mundane object, anything other than your Cocoon requires an appropriate Dexterity (Weaver's Tools) check to make successfully. While resting in your cocoon, you regain double the amount rolled on any spent Hit Dice. Your cocoon requires a total of 5 lb. of Silk. Your silk is strong enough to be walked upon, and is difficult terrain for any creature that does not possess the silk-weaver, Webspinner or Web ability. The silk-weave can also be attacked and destroyed. A section of silk has an AC of 10, 15 hit points, vulnerability to fire damage, and immunity to poison and psychic damage.
- Silken Guard: You can spin a fine filament of silk around a target creature. For each action that you spend spinning, you can produce an increasingly stronger piece of armor around the target creature. The first use of this ability produces a suit of Gambeson armor without the Cumbersome trait and a base armor class of +2 and no Max Dex cap, the second use of this ability enhances the gambeson, giving it a base armor class of +3 and no Max Dex cap, the third use of this ability further enhances the gambeson to its final form, granting the gambeson armor the Agile trait and a base armor class of +4 and no Max Dex cap. Armor formed in this way remains for 8 hours or until destroyed; the temporary nature of this armor is immediately obvious.
- Silk Bola: You can spin a bola of thick and sticky silk filaments that entangle those that are struck by it. As an action, you can make a ranged attack with a range of 30/60 feet, against a large or smaller creature. If the attack is successful, the creature is Entangled by your silk Bola. While Entangled in this way, a creature can use its action to make a Strength saving throw against your Silk-Weaver DC. On success, they break free from the silk bola.
- Silk Wall: You can spin a large wall of silk filaments that block passage or otherwise line of sight from a specific area. For each action that you spend spinning, you can produce a 5 foot long 6 in. thick, 5 ft. tall panel of silken wall. A panel of silk has an AC of 12, 30 hit points, vulnerability to fire damage, and immunity to poison and psychic damage.
Heritages
Amongst the Novi are two major orders, the seelie, and unseelie courts. These two heritages within the species are fairly similar in many ways, but where the seelie were born of the hopeful and energetic courts those bound to the unseelie courts are perhaps the exact opposite; dour by nature or perhaps manic with a spiritual need to prove themselves, these two courts of Novi are for the most part relatively similar and while neither are truly bound to their progenitors ideals, their fey blood ensures some connection, if not belief that they are of the courts that birthed them.Seelie
Those native to the seelie courts of the Feywild are often bright, colorful, or both, and tend towards an energetic and chipper outlook on life.Unseelie
Those native to the unseelie courts of the Feywild are often dull, dour, or both, and tend towards a gloomier or perhaps more mischievous outlook on life.Basic Information
Growth Rate & Stages
| Base | Intuitive | Self-Taught | Trained |
|---|---|---|---|
| 4 years | +1 year (5 years) | +1d2 years (5 – 6 years) | +1d4 years (5 – 8 years) |
| Young | Middle Age | Old | Venerable | Maximum Age |
|---|---|---|---|---|
| under 2 years | 12 years | 18 years | 24 years | 24 + 1d6 years |
| Gender | Base Height | Height Modifier | Base Weight | Weight Modifier |
|---|---|---|---|---|
| Female or Male | 2' 4" | +2d4" (2’ 6" – 3’ 0") | 15lb | +2d6lb. (17 – 27lb.) |
Origin/Ancestry
Beastfolk
Average Physique
Novi are short, lithe humanoid creatures with dainty hands and bodies and an innate coat of feather-like chitin that protects them from inclement weather while helping to obscure their forms when in the wilds of the land. Their appendages are small, perhaps smaller than is normal for their bodies proportions, but this is due to the fluffy nature of their feather-like coat.
While their face holds little features, it does hold a pair of two large solid toned compound eyes, often black or deep brown of color, with their mouth often obscured by their fluffy coat, that holds a thin, curling tongue that when extended is on average eighteen inches in length. Atop their fluffy head lies a pair of long fluffy antennae that helps to better situate their presence with the world and their surroundings.
Perhaps most strange of all lies their feet, or lack thereof, for instead of a traditional footed pad or hoof, the Novi possess small hook like appendages that grasp hold of the ground and release inherently as the Novi moves. These footed-hooks are far smaller than their other appendages and are often viewed as a delicate part of their body, that is well taken care of to avoid damage to the dainty yet important appendage.
Amongst their strange appearances lies the Novi’s most favored of features, a pair or sometimes a set of four large moth-like wings often decorated in a variety of patterns, but most commonly their wings bear patterns of the sky. Furthering their unique appearance lies a pair of tiny arms beneath their primary set which the Novi use to spin their silken strands into fine woven structures, to which these arms are otherwise too lithe to work much else.
While their face holds little features, it does hold a pair of two large solid toned compound eyes, often black or deep brown of color, with their mouth often obscured by their fluffy coat, that holds a thin, curling tongue that when extended is on average eighteen inches in length. Atop their fluffy head lies a pair of long fluffy antennae that helps to better situate their presence with the world and their surroundings.
Perhaps most strange of all lies their feet, or lack thereof, for instead of a traditional footed pad or hoof, the Novi possess small hook like appendages that grasp hold of the ground and release inherently as the Novi moves. These footed-hooks are far smaller than their other appendages and are often viewed as a delicate part of their body, that is well taken care of to avoid damage to the dainty yet important appendage.
Amongst their strange appearances lies the Novi’s most favored of features, a pair or sometimes a set of four large moth-like wings often decorated in a variety of patterns, but most commonly their wings bear patterns of the sky. Furthering their unique appearance lies a pair of tiny arms beneath their primary set which the Novi use to spin their silken strands into fine woven structures, to which these arms are otherwise too lithe to work much else.
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