Moon Elf Species in Syrik | World Anvil

Moon Elf

Elves are an otherworldly people, tall and lithe they embody elements of nature itself, with their people being children of the fey lords. It is from this shared lineage that they hold an innate connection to magic and the wild world, they are able to weave this innate magic into themselves empowering the key aspects that were granted to them from their birth. Elves were split off into four major clans, with a fifth clan off-shooting over the generations into their own species. Each clan holds ties to one major aspect of the Feywild, Seelie or Unseelie, Summer or Winter, Light or Dark. These four clans are as follows: The Avelaern or Life Elves, the Dreskaern or Death Elves, the Lunaern or Moon Elves, and the Solaern or Sun Elves. It is these core aspects that instill within the elvish people their power and their sorrow. For the elves are a long lived people, a people that can love, but feel the loss all the harder as the world changes around them as they remain unchanged. Because of this sense of time and the flow of it around them, elves tend to remain aloof and seemingly uncaring to those who lives are so short, but this is only to protect themselves from the pain that will come. For like all fey, they feel emotions far stronger than most of mortal kind.   Perhaps it is because of this that elves were granted the gift of love, or perhaps it is a curse, for elves, like with their fey ancestors can bond with any creature, creating an empathic connection between themselves and those they call friend, or those they call lover. It is from this connection, that the elves can find their gift of love made manifest, for they can have children with any mortal people.

Physical Description

Elves are a tall and lithe people with an almost alien appearance, standing on average a foot taller than the average human they seem to almost move with a graceful step as their lithe bodies moves with the wind rather than against it. They have long bodies and limbs with very little hair, though their heads can grow long luxurious locks and simplistic beards. Elven eyes, are almost cat-like in appearance, overly large, and iris’ like a cats, they are able to see further than most mortals, likewise, they have elongated ears that allow them to pick up and interpret vibrations from a greater distance. Elven appearance varies greatly between the four clans beyond these key aspects.   Moon Elves or Lunaern are a cool skinned people with skin ranging from a pale white, to a lustrous blue, to a dull purple, or a deep void-like black, and everything in-between, with many bearing small motes of starlight throughout their skin as a form of birthmark, with many of these motes acting as a sign of their destiny in life. They, like all elves, have a pair of horns atop their head, ranging in appearance from deer-like antlers to curving and intricate horns, or even simple faun like stumps. Their eyes range in color from a glowing icy blue like a reflection of the moon upon water, to silver, to a sapphire blue, or an empty black void with twinkling starlight. While their hair falls in shades of silver, blue, purple, and black or red. Moon Elves are touched by the Winter courts, and from this connection, they seem to have a cool and calculating aura about them, a chill within their veins and often times a glower to their gaze that can still a beating heart.

5e Racial Stats

  • Ability Score Racial Traits: A lunaern increases their Dexterity score by 2, and one other ability score of your choice by 1.
  • Type: Lunaern are humanoids with the elf subtype.
  • Size: Lunaern are medium.
  • Speed: Lunaern have a base speed of 30ft.
  • Languages: You can speak, read, and write Common and Elven.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Keen Senses (1)

You have proficiency in the Perception skill.

Fey Ancestry (1)

You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Frost Walker (2)

You gain resistance to cold damage, and are naturally acclimated to a cold environment.

Lunar Magic (2)

You know the minor illusion cantrip. When you reach 3rd level, you can cast sleep as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the moonbeam spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.

Moonlit Kiss (1)

You are proficient in the Stealth skill. In addition, you can attempt to hide while you are only obscured by dim light.

Snow Sight (1)

Your vision is not hindered by heavy weather conditions such as falling snow, rain or mist.

Trance (1)

Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Basic Information

Growth Rate & Stages

Adulthood Intuitive Self-Taught Trained
20 years +4d6 years (24 - 44 years) +6d6 years (26 - 56 years) +10d6 years (30 - 80 years)

Young Middle Age Old Venerable Maximum Age
under 13 years 175 years 263 years 350 years 350 + 4d100 years
Average Physique
Gender Base Height Height Modifier Base Weight Weight Modifier
Female 5' 4" +2d6" (5' 6" - 6' 4") 90lb +2d6x3lb (96lb - 126lb)
Male 5' 4" +2d6" (5' 6" - 6' 4") 110lb +2d6x3lb (116lb - 146lb)

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